RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

KoreaBack

51.79.214.157:26868 checked 10h ago

moddedoxide
Deploy
Zerg meter0%empty
0/6 troops
7-day average0
peak –
Rank#15,901
top 72%
Last wipe21d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123421:0004:0012:0019:0003:0010:00

Hourly average and peak, UTC.

Server performance

010020030040021:0004:0012:0019:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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43/700

Quick answers

from the figures on this page

Rules and settings

What settings does KoreaBack run?

You will not find a gather rate in the name KoreaBack. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is active on KoreaBack?

A procedural map, size 3,300 with seed 2028703197, generated by the game, is what KoreaBack runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on KoreaBack?

At present, KoreaBack is offline and its last appearance was 10 hours ago. Its seven-day average stands at 0 players.

Where does KoreaBack sit in the rankings?

In the top 72% of ranked servers, KoreaBack holds #15,901 for player hours over the last seven days.

Lists and tags

What do KoreaBack's tags indicate?

The game's server browser reads these tags from KoreaBack: gmrust (Game mode): Survival in the standard Rust mode; mp6 (Max players): The server has 6 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does KoreaBack appear in Rust Zerg Life lists?

These Rust Zerg Life lists include KoreaBack: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Is KoreaBack currently online and stable?

KoreaBack is offline at the moment; the last time it was seen was 10 hours ago. It reports an uptime that puts the last restart at roughly 13 days 12 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 23 September 2026.

What is the performance like on KoreaBack?

Server fps held an average of 228 for the last 48 hours, with a minimum of 215. It reached a maximum of 57,026 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 5,441 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is KoreaBack using?

The server KoreaBack runs Rust network protocol 2633 and build 165217 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of KoreaBack?

No region is published by KoreaBack. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.79.214.157:26868.

Wipe schedule

What schedule does KoreaBack follow for wipes?

So few of KoreaBack's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 21 days 8 hours ago.

Join the server

What is the process to join KoreaBack?

Enter client.connect 51.79.214.157:26868 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp6
Max players The server has 6 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.