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A Shockbyte Rust Server

51.79.46.129:28015 checked 8m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,974
top 71%
Last wipe9h ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
0123402:0011:0020:0006:0015:0000:00Wiped Tue 13 Oct, 16:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0011:0020:0006:0015:0000:00Wiped Tue 13 Oct, 16:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.3 days
between real wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 16:05 UTC9h ago – – running 0
Wed 30 Sep, 08:29 UTC13d ago 0 – 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
168/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 359 on average
106/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 341 on average
421/450
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
131/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
30/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
113/150

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

The game generates the procedural map of size 1,500 on A Shockbyte Rust Server with seed 50000. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

What is the population like on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 40 slots. The average player count for the last seven days is 0.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,974, which puts it in the top 71% of all ranked servers.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

How reliable is A Shockbyte Rust Server, and is it up?

You can join A Shockbyte Rust Server now: it is online. The uptime figure it gives suggests it restarted around 7 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 29 September 2026.

Is A Shockbyte Rust Server smooth to play on?

It averaged 251 server fps over the last 48 hours, and the lowest it got was 236. The world held as many as 8,253 entities, including buildings, deployables and everything else. Memory use peaked at 5,737 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 51.79.46.129:28015.

Wipe days

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What schedule does A Shockbyte Rust Server follow for wipes?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 9 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

Enter client.connect 51.79.46.129:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.