Blazingcoder2's House of Rust
51.79.46.206:20000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:51 UTC5d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Blazingcoder2's House of Rust run?
No gather rate appears in the name Blazingcoder2's House of Rust. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on Blazingcoder2's House of Rust?
A procedural map, size 3,500 with seed 471471404, generated by the game, is what Blazingcoder2's House of Rust runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
What is the population like on Blazingcoder2's House of Rust?
Blazingcoder2's House of Rust has 0 of its 40 slots filled right now. Averaging 0 players over seven days, it peaked at 3. The highest average over the last 48 hours came at 09:00 UTC, with 2 players.
What position does Blazingcoder2's House of Rust hold in the server rankings?
In the top 30% of ranked servers, Blazingcoder2's House of Rust holds #6,720 for player hours over the last seven days.
Server tags
What do Blazingcoder2's House of Rust's tags indicate?
The game's server browser reads these tags from Blazingcoder2's House of Rust: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Blazingcoder2's House of Rust?
The Rust Zerg Life lists that include Blazingcoder2's House of Rust are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server info
Is Blazingcoder2's House of Rust currently online and stable?
Right now, Blazingcoder2's House of Rust is online. The uptime figure it gives suggests it restarted around 13 hours ago. It was up 100% of the time across the last 4 full days: 96 of 96 hours. The first time Rust Zerg Life saw it was on 9 October 2026.
How well does Blazingcoder2's House of Rust perform?
Over the past 48 hours, server fps averaged 210 and never dropped below 93. It reached a maximum of 64,664 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,880 MB. What players experience as lag comes from low fps and a rising entity count.
What version is Blazingcoder2's House of Rust using?
Rust network protocol 2634 and build 167781 is what Blazingcoder2's House of Rust runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Blazingcoder2's House of Rust?
There is no region published by Blazingcoder2's House of Rust. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.79.46.206:20000.
Wipe days
What can you expect on wipe day on Blazingcoder2's House of Rust?
At their busiest, its recent wipes drew an average of 3 players. The crowd on the latest wipe peaked 15 hours in.
What schedule does Blazingcoder2's House of Rust follow for wipes?
So few of Blazingcoder2's House of Rust's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 4 days 23 hours ago.
Join the server
What is the process to join Blazingcoder2's House of Rust?
Join by entering client.connect 51.79.46.206:20000 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.