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Rust Server Test 02

51.81.106.159:29015 checked 12m ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,901
top 72%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
0123421:0006:0015:0001:0010:0019:00Wiped Tue 13 Oct, 03:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020021:0006:0015:0001:0010:0019:00Wiped Tue 13 Oct, 03:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.9 days
between real wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:22 UTC1d ago – – running 0
Wed 23 Sep, 05:52 UTC21d ago 0 – 19.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
417/500
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 338 on average
342/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 331 on average
307/325
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 320 on average
325/350
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
47/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
317/450

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rust Server Test 02?

You will not find a gather rate in the name Rust Server Test 02. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on Rust Server Test 02?

A procedural map, size 2,000 with seed 1629208675, generated by the game, is what Rust Server Test 02 runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

How full is Rust Server Test 02?

The server Rust Server Test 02 is currently at 0 players out of 100 slots. Its seven-day average stands at 0 players.

Where does Rust Server Test 02 sit in the rankings?

In the top 72% of ranked servers, Rust Server Test 02 holds #15,901 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Rust Server Test 02?

For the game's server browser, Rust Server Test 02 publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Rust Server Test 02?

Rust community servers for clans: that is where you will find Rust Server Test 02 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Is Rust Server Test 02 currently online and stable?

Rust Server Test 02 is up and running as you read this. Based on the uptime it reports, the last restart was about 39 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

Is Rust Server Test 02 smooth to play on?

It averaged 149 server fps over the last 48 hours, and the lowest it got was 142. It reached a maximum of 16,871 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 6,773 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Rust Server Test 02 using?

Rust network protocol 2634 and build 167584 is what Rust Server Test 02 runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Rust Server Test 02?

No region is published by Rust Server Test 02. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 51.81.106.159:29015.

Wipe cycle

What happens on wipe day on Rust Server Test 02?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does Rust Server Test 02 wipe, and on what days?

The record of Rust Server Test 02's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 41 hours ago is when its present world was created.

Connect

What is the process to join Rust Server Test 02?

You can join by opening the console with F1 and typing client.connect 51.81.106.159:29015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players It holds 100 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.