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No limit8 · game default
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[US] God Dammit Donut | PVE | No Raid

51.81.166.174:50012 checked 1d ago

monthly wipes moddedcarbonpve
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,901
top 72%
Last wipe12d ago
monthly schedule
Next wipe · H-hour21d 22h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123421:0002:0006:0011:0015:0020:00

Hourly average and peak, UTC.

Server performance

010020030040021:0002:0006:0011:0015:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

wipe-day peak0
players, last three wipes

Coming wipes

21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:05 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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68/200
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[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 61 on average
50/200
Zergmax 14
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 60 on average
65/100
Teams offteams disabled
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 47 on average
40/100
Zergmax 20
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average
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No limit8 · game default
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 26 on average
29/420

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on [US] God Dammit Donut | PVE | No Raid?

No gather rate appears in the name [US] God Dammit Donut | PVE | No Raid. Up to 8 players can group, which is the game's default. It runs pve, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on [US] God Dammit Donut | PVE | No Raid?

A procedural map, size 3,000 with seed 77659, generated by the game, is what [US] God Dammit Donut | PVE | No Raid runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

What is the population like on [US] God Dammit Donut | PVE | No Raid?

The server [US] God Dammit Donut | PVE | No Raid is currently offline; it was last seen 24 hours ago. Its seven-day average stands at 0 players.

What is [US] God Dammit Donut | PVE | No Raid's ranking?

For player hours over the last week, [US] God Dammit Donut | PVE | No Raid is #15,901, which puts it in the top 72% of all ranked servers.

Server tags

What is the meaning of the tags on [US] God Dammit Donut | PVE | No Raid?

The game's server browser reads these tags from [US] God Dammit Donut | PVE | No Raid: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does [US] God Dammit Donut | PVE | No Raid appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include [US] God Dammit Donut | PVE | No Raid are Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

How reliable is [US] God Dammit Donut | PVE | No Raid, and is it up?

[US] God Dammit Donut | PVE | No Raid is offline at the moment; the last time it was seen was 24 hours ago. The uptime figure it gives suggests it restarted around 19 hours ago. It was up 98% of the time across the last 7 full days: 165 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on [US] God Dammit Donut | PVE | No Raid?

It averaged 224 server fps over the last 48 hours, and the lowest it got was 112. It reached a maximum of 47,737 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,264 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is [US] God Dammit Donut | PVE | No Raid using?

Rust network protocol 2634 and build 167398 is what [US] God Dammit Donut | PVE | No Raid runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does [US] God Dammit Donut | PVE | No Raid use?

Without a region tag from [US] God Dammit Donut | PVE | No Raid, its name still points to North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 51.81.166.174:50012.

Wipe days

What can you expect on wipe day on [US] God Dammit Donut | PVE | No Raid?

Across its recent wipes, the busiest times averaged 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

When does [US] God Dammit Donut | PVE | No Raid wipe?

Its only wipe is the monthly force wipe for [US] God Dammit Donut | PVE | No Raid. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world it is running now dates from 12 days 20 hours ago. Monthly wipes are listed in its tags.

Join the server

What is the process to join [US] God Dammit Donut | PVE | No Raid?

Enter client.connect 51.81.166.174:50012 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.