A Shockbyte Rust Server
51.81.176.105:27008 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:03 UTC10d ago | 1 | – | running | 2 |
| Wed 30 Sep, 13:36 UTC14d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on A Shockbyte Rust Server when it comes to rules and settings?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is active on A Shockbyte Rust Server?
Size 3,000, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How full is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently at 0 players out of 1 slots. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, when it averaged 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
In the top 19% of ranked servers, A Shockbyte Rust Server holds #4,205 for player hours over the last seven days.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Capacity: 1; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?
These Rust Zerg Life lists include A Shockbyte Rust Server: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of A Shockbyte Rust Server?
You can join A Shockbyte Rust Server now: it is online. It reports an uptime that puts the last restart at roughly 8 days 23 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 30 September 2026.
Is A Shockbyte Rust Server smooth to play on?
Server fps held an average of 235 for the last 48 hours, with a minimum of 201. It reached a maximum of 48,964 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,413 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 166652 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 51.81.176.105:27008.
Wipe schedule
What can you expect on wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.
How often does A Shockbyte Rust Server wipe, and on what days?
With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 10 days 9 hours ago is when its present world was created.
How to join
How can I connect to A Shockbyte Rust Server?
Enter client.connect 51.81.176.105:27008 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.