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Deployment dossierOnline

A Shockbyte Rust Server

51.81.176.11:27661 checked 11m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,874
top 72%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct7 Oct10 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 323 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 309 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 265 on average
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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 40 slots. Its seven-day average stands at 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 72% of ranked servers, A Shockbyte Rust Server holds #15,874 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): It runs build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is A Shockbyte Rust Server currently online and stable?

A Shockbyte Rust Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 13 days 6 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 2 October 2026.

What is the performance like on A Shockbyte Rust Server?

Server fps held an average of 250 for the last 48 hours, with a minimum of 230. It reached a maximum of 8,237 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,982 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is A Shockbyte Rust Server using?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 166494 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A Shockbyte Rust Server use?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.81.176.11:27661.

Wipe days

What schedule does A Shockbyte Rust Server follow for wipes?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 13 days 8 hours ago.

Join the server

How can I connect to A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 51.81.176.11:27661. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build It runs build 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.