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A Shockbyte Rust Server

51.81.176.48:25536 checked 1d ago

quad softcore
Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#15,901
top 72%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123422:0001:0004:0006:0009:0012:00

Hourly average and peak, UTC.

Server performance

010020030040022:0001:0004:0006:0009:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #630 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:53 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Quadmax 4
[EA] Softcore 1 quad · monthly · 117 on average
56/350
Quadmax 4
[EU] Facepunch Softcore 1 EU · quad · monthly · 98 on average
131/400
Quadmax 4
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 58 on average
22/150
Quadmax 4 27/200
Quadmax 4
[红果十倍]10.15日|新档|开荒|激战|爽玩 EA · quad · weekly · 17 on average
17/200
Quadmax 4
[红牛五倍]10.15日|新档|开荒|激战|爽玩 EA · quad · weekly · 17 on average
17/200

Quick answers

from the figures on this page

Map and rules

What settings does A Shockbyte Rust Server run?

You will not find a gather rate in the name A Shockbyte Rust Server. A group can hold 4 players at most (quad). softcore is the game mode, Facepunch's easier mode: you keep part of your loot. Raiding and fighting other players are allowed. Community is its section in the server browser. Anti-cheat is off: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

Size 3,500, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

What is the population like on A Shockbyte Rust Server?

Last seen 32 hours ago, A Shockbyte Rust Server is offline at the moment. Averaged over the last week, the player count is 0.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,901, which puts it in the top 72% of all ranked servers. In the quad category, it ranks #630.

Server tags

How should you read the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmsoftcore (Game mode): This is softcore, a gentler ruleset; mp1 (Max players): Capacity: 1; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

Rust community servers for clans: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

About the server

How reliable is A Shockbyte Rust Server, and is it up?

Currently offline, A Shockbyte Rust Server was last seen 32 hours ago. It reports an uptime that puts the last restart at roughly 4 days 5 hours ago. It was up 93% of the time across the last 7 full days: 157 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Server fps held an average of 195 for the last 48 hours, with a minimum of 152. The world held as many as 66,804 entities, including buildings, deployables and everything else. The maximum memory it used was 2,472 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167231 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 51.81.176.48:25536.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does A Shockbyte Rust Server wipe, and on what days?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 8 days 10 hours ago.

Join the server

What steps do I take to join A Shockbyte Rust Server?

Enter client.connect 51.81.176.48:25536 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4

Game

gmsoftcore
Game mode This is softcore, a gentler ruleset.
mp1
Max players Capacity: 1.
ts4
Group limit The maximum team size is 4.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167231
Build Build number: 167231.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.