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A Shockbyte Rust Server

51.81.176.80:20498 checked 9m ago

Deploy
Zerg meter0%empty
0/3 troops
7-day average0
peak –
Rank#15,894
top 72%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:59 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 397 on average
179/200
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 333 on average
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
256/275
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 315 on average
120/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 295 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 270 on average
109/150

Quick answers

from the figures on this page

Server rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

There is no gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

Size 4,000, seed 159921947, generated by the game: the procedural map on A Shockbyte Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 3 slots. Its seven-day average stands at 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,894, which puts it in the top 72% of all ranked servers.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

You can join A Shockbyte Rust Server now: it is online. It reports an uptime that puts the last restart at roughly 34 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 4 October 2026.

What is the performance like on A Shockbyte Rust Server?

Server fps held an average of 153 for the last 48 hours, with a minimum of 86. It reached a maximum of 93,532 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,723 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 51.81.176.80:20498.

Wipe schedule

What happens on wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 2 players. 1 hours after the latest wipe, the crowd peaked.

How often does A Shockbyte Rust Server wipe, and on what days?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 10 days 11 hours ago is when its present world was created.

How to join

How can I connect to A Shockbyte Rust Server?

Join by entering client.connect 51.81.176.80:20498 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp3
Max players The server has 3 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.