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Deployment dossierOnline

A Shockbyte Rust Server

51.81.176.81:28015 checked 7m ago

Deploy
Zerg meter50%active
1/2 troops
7-day average0
peak 1
Rank#4,340
top 20%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 days
between real wipes
on rhythm38%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 17:18 UTC2d ago 1 – running 0
Sun 11 Oct, 09:22 UTC3d ago 1 – 0.3 days 0
Fri 9 Oct, 08:42 UTC5d ago 1 held half 2 days 1
Thu 8 Oct, 06:25 UTC6d ago 1 – 1.1 days 0
Tue 6 Oct, 22:24 UTC7d ago 1 – 1.3 days 0
Tue 6 Oct, 05:55 UTC8d ago 1 – 0.7 days 1
Mon 5 Oct, 05:02 UTC9d ago 1 – 1 days 0
Sun 4 Oct, 04:07 UTC10d ago 1 – 1 days 0
Thu 1 Oct, 18:39 UTC FW12d ago 1 held half 2.4 days 0
Tue 29 Sep, 22:04 UTC14d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
572/600
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 345 on average
429/475
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
153/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 326 on average
338/375
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
42/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 276 on average
316/400

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte Rust Server?

Size 2,500, seed 50575, generated by the game: the procedural map on A Shockbyte Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

What is the population like on A Shockbyte Rust Server?

A Shockbyte Rust Server has 1 of its 2 slots filled right now. Averaging 0 players over seven days, it peaked at 1. In the last two days, the peak hour was 16:00 UTC, with an average of 1 players.

What is A Shockbyte Rust Server's ranking?

For player hours over the last week, A Shockbyte Rust Server is #4,340, which puts it in the top 20% of all ranked servers.

Lists and tags

What do A Shockbyte Rust Server's tags indicate?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): It holds 2 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Is A Shockbyte Rust Server currently online and stable?

A Shockbyte Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 9 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on A Shockbyte Rust Server?

It averaged 232 server fps over the last 48 hours, and the lowest it got was 216. It reached a maximum of 30,124 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,060 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte Rust Server use?

From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 51.81.176.81:28015.

Wipe days

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 2 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

What schedule does A Shockbyte Rust Server follow for wipes?

No next wipe can be predicted for A Shockbyte Rust Server because it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 2 days 21 hours ago is when its present world was created.

How to join

What is the process to join A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 51.81.176.81:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players It holds 2 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.