TheDuckPond
51.81.176.97:25586 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 23:01 UTC2d ago | 2 | – | running | 2 |
| Sun 11 Oct, 00:51 UTC3d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 04:06 UTC8d ago | 2 | held half | 4.9 days | 0 |
| Sat 3 Oct, 22:44 UTC10d ago | 2 | held half | 2.2 days | 1 |
| Sat 3 Oct, 01:40 UTC11d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on TheDuckPond when it comes to rules and settings?
You will not find a gather rate in the name TheDuckPond. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
Which map is active on TheDuckPond?
The game generates the procedural map of size 4,250 on TheDuckPond with seed 142150012. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
What is the population like on TheDuckPond?
The server TheDuckPond is currently offline; it was last seen 13 hours ago. Its weekly average is 0 players and its highest point was 2. In the last two days, the peak hour was 01:00 UTC, with an average of 2 players.
What is TheDuckPond's ranking?
For player hours over the last week, TheDuckPond is #4,370, which puts it in the top 20% of all ranked servers.
Server tags
What is the meaning of the tags on TheDuckPond?
The game's server browser reads these tags from TheDuckPond: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does TheDuckPond appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include TheDuckPond are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
How reliable is TheDuckPond, and is it up?
TheDuckPond is offline at the moment; the last time it was seen was 13 hours ago. It reports an uptime that puts the last restart at roughly 13 hours ago. It was up 97% of the time across the last 7 full days: 163 of 168 hours. Rust Zerg Life has been tracking it since 3 October 2026.
What is the performance like on TheDuckPond?
It averaged 115 server fps over the last 48 hours, and the lowest it got was 28. It reached a maximum of 159,444 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 5,370 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does TheDuckPond use?
On Linux, TheDuckPond runs Rust network protocol 2634 and build 167584. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find TheDuckPond?
From TheDuckPond, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 51.81.176.97:25586.
Wipe schedule
What happens on wipe day on TheDuckPond?
The average peak for its recent wipes was 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.
When does TheDuckPond wipe?
No next wipe can be predicted for TheDuckPond because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 2 days 10 hours ago.
How to join
What is the process to join TheDuckPond?
Enter client.connect 51.81.176.97:25586 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.