Coog's Hunger Games
51.81.179.115:27457 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:19 UTC8h ago | – | – | – | 0 |
| Tue 13 Oct, 03:18 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 15:53 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 15:26 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 14:39 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 14:22 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 14:13 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 13:58 UTC5d ago | – | – | – | 1 |
| Fri 9 Oct, 00:24 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 00:01 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 02:41 UTC8d ago | 1 | – | 0.9 days | 0 |
| Sat 3 Oct, 19:12 UTC11d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Fri 2 Oct, 00:04 UTC13d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 23:27 UTC15d ago | 1 | held half | 2 days | 1 |
| Tue 29 Sep, 04:43 UTC16d ago | 1 | – | 0.8 days | 1 |
| Sat 26 Sep, 05:48 UTC19d ago | 1 | held half | 3 days | 0 |
| Mon 21 Sep, 18:21 UTC23d ago | 1 | halved by day 3 | 4.5 days | 1 |
| Sun 20 Sep, 19:19 UTC24d ago | 2+1 queue | – | 1 days | 1 |
Similar servers
Quick answers
Server rules
What settings does Coog's Hunger Games run?
No gather rate appears in the name Coog's Hunger Games. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on Coog's Hunger Games?
Size 4,000, seed 1759, generated by the game: the procedural map on Coog's Hunger Games. Same size and seed, same map: RustMaps shows it from this page.
Population
What is the population like on Coog's Hunger Games?
Coog's Hunger Games has 0 of its 1 slots filled right now. Averaging 0 players over seven days, it peaked at 1. In the last two days, the peak hour was 01:00 UTC, with an average of 1 players.
What is Coog's Hunger Games's ranking?
For player hours over the last week, Coog's Hunger Games is #6,070, which puts it in the top 27% of all ranked servers.
Server tags
How should you read the tags on Coog's Hunger Games?
For the game's server browser, Coog's Hunger Games publishes these tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Coog's Hunger Games appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Coog's Hunger Games are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
What is the uptime and reliability of Coog's Hunger Games?
Coog's Hunger Games is up and running as you read this. It reports an uptime that puts the last restart at roughly 15 minutes ago. Over the last 7 full days, uptime was 95%: 159 hours up out of 168. The first time Rust Zerg Life saw it was on 20 September 2026.
How well does Coog's Hunger Games perform?
It averaged 161 server fps over the last 48 hours, and the lowest it got was 110. The world held as many as 94,365 entities, including buildings, deployables and everything else. The maximum memory it used was 3,563 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is Coog's Hunger Games on?
The server Coog's Hunger Games runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does Coog's Hunger Games use?
From Coog's Hunger Games, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 51.81.179.115:27457.
Wipe schedule
What schedule does Coog's Hunger Games follow for wipes?
Those frequent world changes on Coog's Hunger Games happen every few hours, but they are not wipes, and no schedule is kept.
Connect
What steps do I take to join Coog's Hunger Games?
Join by entering client.connect 51.81.179.115:27457 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.