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No limit8 · game default
Deployment dossierOnline

Coog's Hunger Games

51.81.179.115:27457 checked 9m ago

moddedoxide
Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak 1
Rank#6,070
top 27%
No wipesresets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe · H-hour–
resets, no wipes

Players

AveragePeak
00.250.50.75111:0003:0010:0018:0001:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0003:0010:0018:0001:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 01:19 UTC8h ago – – – 0
Tue 13 Oct, 03:18 UTC2d ago – – – 0
Mon 12 Oct, 15:53 UTC2d ago – – – 0
Sun 11 Oct, 15:26 UTC3d ago – – – 0
Fri 9 Oct, 14:39 UTC5d ago – – – 0
Fri 9 Oct, 14:22 UTC5d ago – – – 0
Fri 9 Oct, 14:13 UTC5d ago – – – 0
Fri 9 Oct, 13:58 UTC5d ago – – – 1
Fri 9 Oct, 00:24 UTC6d ago – – – 0
Thu 8 Oct, 00:01 UTC7d ago – – – 0

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Quick answers

from the figures on this page

Server rules

What settings does Coog's Hunger Games run?

No gather rate appears in the name Coog's Hunger Games. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on Coog's Hunger Games?

Size 4,000, seed 1759, generated by the game: the procedural map on Coog's Hunger Games. Same size and seed, same map: RustMaps shows it from this page.

Population

What is the population like on Coog's Hunger Games?

Coog's Hunger Games has 0 of its 1 slots filled right now. Averaging 0 players over seven days, it peaked at 1. In the last two days, the peak hour was 01:00 UTC, with an average of 1 players.

What is Coog's Hunger Games's ranking?

For player hours over the last week, Coog's Hunger Games is #6,070, which puts it in the top 27% of all ranked servers.

Server tags

How should you read the tags on Coog's Hunger Games?

For the game's server browser, Coog's Hunger Games publishes these tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Coog's Hunger Games appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Coog's Hunger Games are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What is the uptime and reliability of Coog's Hunger Games?

Coog's Hunger Games is up and running as you read this. It reports an uptime that puts the last restart at roughly 15 minutes ago. Over the last 7 full days, uptime was 95%: 159 hours up out of 168. The first time Rust Zerg Life saw it was on 20 September 2026.

How well does Coog's Hunger Games perform?

It averaged 161 server fps over the last 48 hours, and the lowest it got was 110. The world held as many as 94,365 entities, including buildings, deployables and everything else. The maximum memory it used was 3,563 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is Coog's Hunger Games on?

The server Coog's Hunger Games runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Coog's Hunger Games use?

From Coog's Hunger Games, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 51.81.179.115:27457.

Wipe schedule

What schedule does Coog's Hunger Games follow for wipes?

Those frequent world changes on Coog's Hunger Games happen every few hours, but they are not wipes, and no schedule is kept.

Connect

What steps do I take to join Coog's Hunger Games?

Join by entering client.connect 51.81.179.115:27457 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players It holds 1 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.