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A Shockbyte Rust Server

51.81.179.72:27574 checked 21m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 2
Rank#8,213
top 37%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 03:27 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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210/275
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 336 on average
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 326 on average
478/475
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 318 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
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Quick answers

from the figures on this page

Map and rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

There is no gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

A procedural map, size 3,000 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 40 slots. Its weekly average is 0 players and its highest point was 2.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte Rust Server is #8,213, which puts it in the top 37% of all ranked servers.

Server tags

How should you read the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 6 hours ago. Over the last 7 full days, uptime was 86%: 144 hours up out of 168. The first time Rust Zerg Life saw it was on 6 October 2026.

Is A Shockbyte Rust Server smooth to play on?

It averaged 232 server fps over the last 48 hours, and the lowest it got was 200. It reached a maximum of 48,373 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,471 MB. What players experience as lag comes from low fps and a rising entity count.

What version is A Shockbyte Rust Server using?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.81.179.72:27574.

Wipe days

What happens on wipe day on A Shockbyte Rust Server?

The average peak for its recent wipes was 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

When does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 6 days 20 hours ago is when its present world was created.

How to join

What is the process to join A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 51.81.179.72:27574. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players The server has 40 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.