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Deployment dossierOnline

A Shockbyte Rust Server

51.81.79.201:29626 checked 10m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,903
top 72%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:25 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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509/575
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437/500
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 332 on average
261/250
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 321 on average
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Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 297 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 272 on average
371/450

Quick answers

from the figures on this page

Server rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

A procedural map, size 3,500 with seed 1483242784, generated by the game, is what A Shockbyte Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 10 slots. The average player count for the last seven days is 0.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,903, which puts it in the top 72% of all ranked servers.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is A Shockbyte Rust Server, and is it up?

You can join A Shockbyte Rust Server now: it is online. It reports an uptime that puts the last restart at roughly 6 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on A Shockbyte Rust Server?

Over the past 48 hours, server fps averaged 149 and never dropped below 3. It reached a maximum of 65,988 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,277 MB. What players experience as lag comes from low fps and a rising entity count.

What version is A Shockbyte Rust Server using?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does A Shockbyte Rust Server use?

From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 51.81.79.201:29626.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

The average peak for its recent wipes was 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

What schedule does A Shockbyte Rust Server follow for wipes?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 10 days 5 hours ago.

Join the server

How can I connect to A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 51.81.79.201:29626. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players The server has 10 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.