4Netplayers Rust Server
51.83.238.197:28100 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:38 UTC2d ago | 1 | – | running | 0 |
| Sun 4 Oct, 11:03 UTC10d ago | 1 | halved by day 1 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on 4Netplayers Rust Server?
You will not find a gather rate in the name 4Netplayers Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
What is the map on 4Netplayers Rust Server?
The game generates the procedural map of size 4,000 on 4Netplayers Rust Server with seed 1586762. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How full is 4Netplayers Rust Server?
4Netplayers Rust Server has 0 of its 10 slots filled right now. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 18:00 UTC, with 1 players.
What position does 4Netplayers Rust Server hold in the server rankings?
For player hours over the last week, 4Netplayers Rust Server is #8,668, which puts it in the top 39% of all ranked servers.
Lists and tags
What do 4Netplayers Rust Server's tags indicate?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover 4Netplayers Rust Server?
Rust community servers for clans: that is where you will find 4Netplayers Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
How reliable is 4Netplayers Rust Server, and is it up?
4Netplayers Rust Server is up and running as you read this. Based on the uptime it reports, the last restart was about 6 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 4 October 2026.
Is 4Netplayers Rust Server smooth to play on?
Over the past 48 hours, server fps averaged 30 and never dropped below 30. The world held as many as 90,690 entities, including buildings, deployables and everything else. The maximum memory it used was 2,828 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is 4Netplayers Rust Server using?
Rust network protocol 2634 and build 167781 is what 4Netplayers Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of 4Netplayers Rust Server?
There is no region published by 4Netplayers Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.83.238.197:28100.
Wipe cycle
What happens on wipe day on 4Netplayers Rust Server?
The average peak for its recent wipes was 1 players. 47 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.
How often does 4Netplayers Rust Server wipe, and on what days?
With so few wipes on record for 4Netplayers Rust Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 2 days 21 hours ago is when its present world was created.
How to join
What steps do I take to join 4Netplayers Rust Server?
You can join by opening the console with F1 and typing client.connect 51.83.238.197:28100. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.