US Testing Server
NA 54.39.102.131:21015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:21 UTC7h ago | – | – | – | 0 |
| Wed 14 Oct, 13:30 UTC14h ago | – | – | – | 0 |
| Tue 13 Oct, 13:21 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 02:20 UTC2d ago | – | – | – | 0 |
| Tue 13 Oct, 01:44 UTC2d ago | – | – | – | 0 |
| Sun 27 Sep, 01:54 UTC18d ago | – | – | – | 0 |
| Sun 27 Sep, 01:48 UTC18d ago | – | – | – | 0 |
| Sat 26 Sep, 22:50 UTC18d ago | – | – | – | 0 |
| Sat 26 Sep, 22:34 UTC18d ago | – | – | – | 0 |
| Sat 26 Sep, 21:01 UTC18d ago | – | – | – | 0 |
| Sat 26 Sep, 20:56 UTC18d ago | – | – | – | 0 |
| Sat 26 Sep, 20:50 UTC18d ago | 0 | – | 16.2 days | 0 |
| Sat 26 Sep, 02:38 UTC19d ago | – | – | – | 0 |
| Fri 25 Sep, 23:26 UTC19d ago | 0 | – | 0.9 days | 0 |
Similar servers
Quick answers
Server rules
Which settings and rules apply on US Testing Server?
No gather rate appears in the name US Testing Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on US Testing Server?
The game generates the procedural map of size 1,024 on US Testing Server with seed 1337. Same size and seed, same map: RustMaps shows it from this page. The name of its map: CraggyIsland.
Server population
How full is US Testing Server?
The current count for US Testing Server is 0 players. Its seven-day average stands at 0 players.
What is US Testing Server's ranking?
For player hours in the last week, US Testing Server ranks #15,907 overall and #1,544 in North America, placing it in the top 72% of ranked servers.
Server tags
What is the meaning of the tags on US Testing Server?
The game's server browser reads these tags from US Testing Server: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): It runs build 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does US Testing Server appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include US Testing Server are Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
What is the uptime and reliability of US Testing Server?
You can join US Testing Server now: it is online. Based on the uptime it reports, the last restart was about 18 minutes ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 25 September 2026.
What is the performance like on US Testing Server?
Over the past 48 hours, server fps averaged 20 and never dropped below 20. It reached a maximum of 2,810 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 680 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does US Testing Server use?
Rust network protocol 2634 and build 167584 is what US Testing Server runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find US Testing Server?
The NA tag is what US Testing Server uses to list itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 54.39.102.131:21015.
Wipe cycle
When does US Testing Server wipe?
Those frequent world changes on US Testing Server happen every few hours, but they are not wipes, and no schedule is kept.
How to join
What is the process to join US Testing Server?
Enter client.connect 54.39.102.131:21015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.