US Testing Server
NA 54.39.102.131:22015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:30 UTC8h ago | – | – | running | 0 |
| Tue 13 Oct, 23:30 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 01:51 UTC1d ago | – | – | – | 0 |
| Sun 27 Sep, 04:33 UTC17d ago | 0 | – | 15.9 days | 0 |
| Sat 26 Sep, 20:49 UTC18d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on US Testing Server when it comes to rules and settings?
There is no gather rate in the name US Testing Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on US Testing Server?
Size 1,024, seed 1337, generated by the game: the procedural map on US Testing Server. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: CraggyIsland.
Population
How full is US Testing Server?
0 players are on US Testing Server at the moment. Its seven-day average stands at 0 players.
What is US Testing Server's ranking?
In North America, US Testing Server is #1,540, and globally it is #15,922 for player hours over the last seven days, within the top 72% of all ranked servers.
Lists and tags
What is the meaning of the tags on US Testing Server?
For the game's server browser, US Testing Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds 0 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does US Testing Server appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include US Testing Server are Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
Is US Testing Server currently online and stable?
You can join US Testing Server now: it is online. It reports an uptime that puts the last restart at roughly 58 minutes ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. Rust Zerg Life has been tracking it since 26 September 2026.
What is the performance like on US Testing Server?
Over the past 48 hours, server fps averaged 20 and never dropped below 20. The world held as many as 2,885 entities, including buildings, deployables and everything else. Memory use peaked at 938 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is US Testing Server using?
On Windows, US Testing Server runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does US Testing Server use?
With its NA tag, US Testing Server lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 54.39.102.131:22015.
Wipe days
What can you expect on wipe day on US Testing Server?
At their busiest, its recent wipes drew an average of 0 players. The crowd on the latest wipe peaked 0 hours in.
What schedule does US Testing Server follow for wipes?
No next wipe can be predicted for US Testing Server because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 8 hours ago.
Connect
How can I connect to US Testing Server?
You can join by opening the console with F1 and typing client.connect 54.39.102.131:22015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.