RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

TEST SERVER

61.105.188.197:28015 checked 19d ago

biweekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#16,418
top 71%
Last wipe20d ago
biweekly schedule
Next wipe · H-hour7d 9h
Thu 22 Oct, 11:15 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 22 October, 11:15 UTC, in 7d 9h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on TEST SERVER?

You will not find a gather rate in the name TEST SERVER. The group cap is 8 players, the default for the game. It runs roleplay, jobs, towns and rules for roleplay. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on TEST SERVER?

Size 3,500, seed 6, generated by the game: the procedural map on TEST SERVER. Same size and seed, same map: RustMaps shows it from this page.

Player count

What is the population like on TEST SERVER?

At present, TEST SERVER is offline and its last appearance was 19 days 8 hours ago.

Where does TEST SERVER sit in the rankings?

For player hours over the last week, TEST SERVER is #16,418, which puts it in the top 71% of all ranked servers.

Tags and filters

How should you read the tags on TEST SERVER?

The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): It runs build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^r (Roleplay): It's a roleplay server; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover TEST SERVER?

Modded Rust servers for clans and zergs, Best Rust PvE servers and Rust server list for clans and zergs: that is where you will find TEST SERVER among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

About the server

How reliable is TEST SERVER, and is it up?

Currently offline, TEST SERVER was last seen 19 days 8 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 25 September 2026.

What version is TEST SERVER using?

On Windows, TEST SERVER runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does TEST SERVER use?

No region is published by TEST SERVER. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 61.105.188.197:28015.

Wipe cycle

When does TEST SERVER wipe?

biweekly: 14 days after its last wipe is the basis for estimating TEST SERVER's next wipe. Thursday 22 October at 11:15 UTC is when its next wipe is due. The world in play right now was made 20 days 14 hours ago. A wipe every two weeks is published in its tags.

Connect

What steps do I take to join TEST SERVER?

You can join by opening the console with F1 and typing client.connect 61.105.188.197:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players It holds 1 players.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163794
Build It runs build 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.