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Deployment dossierOnline

CYBERSHOKE | #2 Vanilla (x2)

EU 62.122.215.125:28020 checked 8m ago

2x weekly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/200 troops
7-day average1
peak 7
Rank#2,846
top 13% · #1061 in EU
Last wipe5d ago
weekly schedule
Next wipe · H-hour1d 2h
Fri 16 Oct, 14:58 UTC

Players

AveragePeak
0246813:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 14:58 UTC, in 1d 2h. Every Friday at 14:58 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak9
players, last three wipes
crowd held0%
else halves by day 3

Coming wipes

1d 2hFri 16 Oct, 14:58 UTC
8d 2hFri 23 Oct, 14:58 UTC
15d 2hFri 30 Oct, 14:58 UTC
21d 6hThu 5 Nov, 19:00 UTCFW
22d 2hFri 6 Nov, 14:58 UTC
29d 2hFri 13 Nov, 14:58 UTC
36d 2hFri 20 Nov, 14:58 UTC
43d 2hFri 27 Nov, 14:58 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:58 UTC5d ago 7 – running 0
Fri 2 Oct, 14:59 UTC12d ago 11 halved by day 3 7 days 0
Fri 25 Sep, 14:59 UTC19d ago 8 halved by day 5 7 days 1
Fri 18 Sep, 14:59 UTC26d ago 9 halved by day 2 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 300
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10 EU · groups of 300+ · 2x · weekly · 295 on average
13/1000
Zergmax 150
Magic Rust #18 — Vanilla 2x | Baйп 14.10 EU · groups of 150+ · 2x · weekly · 250 on average
918/970
Zergmax 300
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 228 on average
100/140
Zergmax 300
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10 EU · groups of 300+ · 2x · weekly · 206 on average
32/1750
Zergmax 12
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 197 on average
41/100
Zergmax 500
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 500+ · 2x · weekly · 112 on average
10/100

Quick answers

from the figures on this page

Rules and settings

What is the setup on CYBERSHOKE | #2 Vanilla (x2) when it comes to rules and settings?

CYBERSHOKE | #2 Vanilla (x2) goes by 2x gather, as its name says. 24 players is the most a group can hold. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. The word it uses for itself is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is switched on.

Which map is active on CYBERSHOKE | #2 Vanilla (x2)?

A procedural map, size 3,500 with seed 1337, generated by the game, is what CYBERSHOKE | #2 Vanilla (x2) runs. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Player count

What is the population like on CYBERSHOKE | #2 Vanilla (x2)?

Right now, 0 players are on CYBERSHOKE | #2 Vanilla (x2), which has 200 slots. The seven-day average is 1 players, with a peak of 7. The busiest time in the last 48 hours was 18:00 UTC, when it averaged 6 players.

What position does CYBERSHOKE | #2 Vanilla (x2) hold in the server rankings?

With a global rank of #2,846 for player hours over the last week, CYBERSHOKE | #2 Vanilla (x2) is #1,061 in Europe and in the top 13% of ranked servers.

Server tags

What is the meaning of the tags on CYBERSHOKE | #2 Vanilla (x2)?

For the game's server browser, CYBERSHOKE | #2 Vanilla (x2) publishes these tags: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): It holds 200 players; ts24 (Group limit): Each team can have up to 24 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^w (Weekly): The server wipes weekly; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): In the server browser this one sits under Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does CYBERSHOKE | #2 Vanilla (x2) appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include CYBERSHOKE | #2 Vanilla (x2) are 2x Rust servers for clans and zergs, EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

About the server

Is CYBERSHOKE | #2 Vanilla (x2) currently online and stable?

Right now, CYBERSHOKE | #2 Vanilla (x2) is online. It reports an uptime that puts the last restart at roughly 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

Is CYBERSHOKE | #2 Vanilla (x2) smooth to play on?

Over the past 48 hours, server fps averaged 194 and never dropped below 123. It reached a maximum of 80,489 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,112 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is CYBERSHOKE | #2 Vanilla (x2) using?

On Windows, CYBERSHOKE | #2 Vanilla (x2) runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of CYBERSHOKE | #2 Vanilla (x2)?

The EU tag is what CYBERSHOKE | #2 Vanilla (x2) uses to list itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 62.122.215.125:28020.

Wipe cycle

What can you expect on wipe day on CYBERSHOKE | #2 Vanilla (x2)?

The average peak for its recent wipes was 9 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 3.

When does CYBERSHOKE | #2 Vanilla (x2) wipe?

CYBERSHOKE | #2 Vanilla (x2) follows a wipe schedule of every Friday at 14:58 UTC. Friday 16 October at 14:58 UTC is when its next wipe is due. The world in play right now was made 5 days 21 hours ago. A wipe every week is what its tags state.

Connect

How can I connect to CYBERSHOKE | #2 Vanilla (x2)?

Join by entering client.connect 62.122.215.125:28020 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://cybershoke.net/rust.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp200
Max players It holds 200 players.
ts24
Group limit Each team can have up to 24 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.