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Deployment dossierOnline

CYBERSHOKE | #3 Vanilla (x2)

EU 62.122.215.125:28025 checked 12m ago

2x weekly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/300 troops
7-day average2
peak 9
Rank#2,468
top 11% · #930 in EU
Last wipe2d ago
weekly schedule
Next wipe · H-hour4d 11h
Mon 19 Oct, 15:00 UTC

Players

AveragePeak
02.557.51004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 15:00 UTC, in 4d 11h. Every Monday at 15:00 UTC · high confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak6
players, last three wipes
crowd held50%
else halves by day 4

Coming wipes

4d 11hMon 19 Oct, 15:00 UTC
11d 11hMon 26 Oct, 15:00 UTC
18d 11hMon 2 Nov, 15:00 UTC
21d 15hThu 5 Nov, 19:00 UTCFW
25d 11hMon 9 Nov, 15:00 UTC
32d 11hMon 16 Nov, 15:00 UTC
39d 11hMon 23 Nov, 15:00 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:00 UTC2d ago 7 – running 2
Mon 5 Oct, 14:59 UTC9d ago 3 held half 7 days 1
Mon 28 Sep, 15:00 UTC16d ago 9 halved by day 3 7 days 1
Mon 21 Sep, 15:00 UTC23d ago 5 held half 7 days 0
Mon 14 Sep, 15:00 UTC30d ago 7 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 300
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10 EU · groups of 300+ · 2x · weekly · 295 on average
3/1000
Zergmax 150
Magic Rust #18 — Vanilla 2x | Baйп 14.10 EU · groups of 150+ · 2x · weekly · 260 on average
208/260
Zergmax 300
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 230 on average
20/100
Zergmax 300
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10 EU · groups of 300+ · 2x · weekly · 206 on average
10/1750
Zergmax 12
РОССИЯ / КЛАССИКА X2 / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 198 on average
14/100
Zergmax 500
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 500+ · 2x · weekly · 113 on average
1/800

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on CYBERSHOKE | #3 Vanilla (x2)?

The name CYBERSHOKE | #3 Vanilla (x2) tells you the gather rate: 2x. The most a group can hold is 24 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on CYBERSHOKE | #3 Vanilla (x2)?

Size 4,000, seed 1337, generated by the game: the procedural map on CYBERSHOKE | #3 Vanilla (x2). You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.

Server population

How many players are on CYBERSHOKE | #3 Vanilla (x2)?

Right now, 0 players are on CYBERSHOKE | #3 Vanilla (x2), which has 300 slots. The seven-day average is 2 players, with a peak of 9. The highest average over the last 48 hours came at 16:00 UTC, with 8 players.

What is CYBERSHOKE | #3 Vanilla (x2)'s ranking?

For player hours in the last week, CYBERSHOKE | #3 Vanilla (x2) ranks #2,468 overall and #930 in Europe, placing it in the top 11% of ranked servers.

Tags and filters

What do CYBERSHOKE | #3 Vanilla (x2)'s tags indicate?

The game's server browser reads these tags from CYBERSHOKE | #3 Vanilla (x2): gmrust (Game mode): Standard survival gameplay; mp300 (Max players): Capacity: 300; ts24 (Group limit): The maximum team size is 24; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): In the server browser this one sits under Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover CYBERSHOKE | #3 Vanilla (x2)?

These Rust Zerg Life lists include CYBERSHOKE | #3 Vanilla (x2): 2x Rust servers for clans and zergs, EU Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Server info

How reliable is CYBERSHOKE | #3 Vanilla (x2), and is it up?

Right now, CYBERSHOKE | #3 Vanilla (x2) is online. It reports an uptime that puts the last restart at roughly 23 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is CYBERSHOKE | #3 Vanilla (x2) smooth to play on?

It averaged 136 server fps over the last 48 hours, and the lowest it got was 46. It reached a maximum of 131,539 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,606 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is CYBERSHOKE | #3 Vanilla (x2) on?

The server CYBERSHOKE | #3 Vanilla (x2) runs Rust network protocol 2634 and build 166494 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of CYBERSHOKE | #3 Vanilla (x2)?

With its EU tag, CYBERSHOKE | #3 Vanilla (x2) lists itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 62.122.215.125:28025.

Wipe days

What can you expect on wipe day on CYBERSHOKE | #3 Vanilla (x2)?

Across its recent wipes, the busiest times averaged 6 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 50% of its recent wipes. In the cases where it did not hold, the fall below half came by day 4.

When does CYBERSHOKE | #3 Vanilla (x2) wipe?

CYBERSHOKE | #3 Vanilla (x2) follows a wipe schedule of every Monday at 15:00 UTC. Monday 19 October at 15:00 UTC is when its next wipe is due. The world it is running now dates from 2 days 12 hours ago. Its tags carry a weekly wipe schedule.

How to join

What steps do I take to join CYBERSHOKE | #3 Vanilla (x2)?

You can join by opening the console with F1 and typing client.connect 62.122.215.125:28025. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp300
Max players Capacity: 300.
ts24
Group limit The maximum team size is 24.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.