RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Test

EU 62.122.215.125:28035 checked 12m ago

moddedoxide
Deploy
Zerg meter0%empty
0/300 troops
7-day average0
peak 1
Rank#13,533
top 61% · #2359 in EU
Last wipe4d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:43 UTC4d ago 0 – running 0
Fri 9 Oct, 15:10 UTC5d ago 1 – 1.1 days 0
Thu 1 Oct, 20:05 UTC FW13d ago 3 halved by day 1 7.8 days 0
Mon 28 Sep, 12:55 UTC16d ago 1 halved by day 2 3.3 days 0
Wed 16 Sep, 18:26 UTC28d ago 2 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
26/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
93/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
2/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 74 on average
0/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
7/700
Zergmax 12
RustSpain.com | EU Main EU · groups of 12+ · weekly · 67 on average
2/200

Quick answers

from the figures on this page

Server rules

What settings does Test run?

You will not find a gather rate in the name Test. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: VAC, from Valve.

Which map is active on Test?

Size 4,500, seed 1337, generated by the game: the procedural map on Test. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Server population

How full is Test?

Test has 0 of its 300 slots filled right now. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 17:00 UTC, when it averaged 0 players.

What is Test's ranking?

In Europe, Test is #2,359, and globally it is #13,533 for player hours over the last seven days, within the top 61% of all ranked servers.

Server tags

What do Test's tags indicate?

What the game's server browser gets from Test is this tag list: gmrust (Game mode): Standard survival gameplay; mp300 (Max players): The server has 300 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): In the server browser this one sits under Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Test?

These Rust Zerg Life lists include Test: EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Is Test currently online and stable?

Test is up and running as you read this. The uptime figure it gives suggests it restarted around 2 minutes ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on Test?

Over the past 48 hours, server fps averaged 216 and never dropped below 35. The world held as many as 23,872 entities, including buildings, deployables and everything else. The maximum memory it used was 3,096 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is Test using?

The server Test runs Rust network protocol 2634 and build 166494 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Test use?

In Europe, Test lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 62.122.215.125:28035.

Wipe days

What can you expect on wipe day on Test?

The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.

How often does Test wipe, and on what days?

No next wipe can be predicted for Test because it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 4 days 10 hours ago.

Connect

How can I connect to Test?

You can join by opening the console with F1 and typing client.connect 62.122.215.125:28035. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp300
Max players The server has 300 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.