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My Test Server

62.165.208.187:28015 checked 31d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#13,060
no region published
Last wipe34d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
424/500
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 338 on average
355/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 331 on average
298/325
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 320 on average
323/350
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
47/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
312/450

Quick answers

from the figures on this page

Server rules

What is the setup on My Test Server when it comes to rules and settings?

There is no gather rate in the name My Test Server. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched off.

What is the map on My Test Server?

The game generates the procedural map My Test Server runs.

Server population

How full is My Test Server?

The server My Test Server is currently offline; it was last seen 31 days 3 hours ago.

What is My Test Server's ranking?

In the top – of ranked servers, My Test Server holds #13,060 for player hours over the last seven days.

Tags and filters

What do My Test Server's tags indicate?

What the game's server browser gets from My Test Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover My Test Server?

Rust community servers for clans: that is where you will find My Test Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What is the uptime and reliability of My Test Server?

Currently offline, My Test Server was last seen 31 days 3 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 13 September 2026.

What version is My Test Server using?

On Windows, My Test Server runs Rust network protocol 2633 and build 163493. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does My Test Server use?

There is no region published by My Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 62.165.208.187:28015.

Wipe schedule

How often does My Test Server wipe, and on what days?

With so few wipes on record for My Test Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 34 days 2 hours ago is when its present world was created.

How to join

How can I connect to My Test Server?

Join by entering client.connect 62.165.208.187:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs163493
Build Build number: 163493.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.