DS_TEST
62.171.228.76:28915 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on DS_TEST?
You will not find a gather rate in the name DS_TEST. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on DS_TEST?
The game generates the procedural map DS_TEST runs.
Server population
How many players are on DS_TEST?
At present, DS_TEST is offline and its last appearance was 14 days 3 hours ago.
Where does DS_TEST sit in the rankings?
In the top 70% of ranked servers, DS_TEST holds #16,842 for player hours over the last seven days.
Server tags
What is the meaning of the tags on DS_TEST?
What the game's server browser gets from DS_TEST is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover DS_TEST?
These Rust Zerg Life lists include DS_TEST: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the uptime and reliability of DS_TEST?
Currently offline, DS_TEST was last seen 14 days 3 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 30 September 2026.
Which Rust build does DS_TEST use?
Rust network protocol 2633 and build 165217 is what DS_TEST runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does DS_TEST use?
There is no region published by DS_TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 62.171.228.76:28915.
Wipe days
What schedule does DS_TEST follow for wipes?
So few of DS_TEST's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 14 days 4 hours ago.
Join the server
What is the process to join DS_TEST?
Join by entering client.connect 62.171.228.76:28915 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.