RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Try Hard Rust | Fridays | No Tech Tree

62.41.26.27:28015 checked 9m ago

weekly wipes vanillamoddedcarbon
Deploy
Zerg meter0%empty
0/200 troops
7-day average0
peak 1
Rank#15,612
top 70%
Last wipe11d ago
weekly schedule
Next wipe · H-hour2d 17h
Sat 17 Oct, 19:29 UTC

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 17 October, 19:29 UTC, in 2d 17h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does Try Hard Rust | Fridays | No Tech Tree run?

No gather rate appears in the name Try Hard Rust | Fridays | No Tech Tree. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on Try Hard Rust | Fridays | No Tech Tree?

A procedural map, size 5,000, generated by the game, is what Try Hard Rust | Fridays | No Tech Tree runs. The name of its map: Hardcore Rust Server.

Server population

How full is Try Hard Rust | Fridays | No Tech Tree?

Try Hard Rust | Fridays | No Tech Tree has 0 of its 200 slots filled right now. Its weekly average is 0 players and its highest point was 1.

Where does Try Hard Rust | Fridays | No Tech Tree sit in the rankings?

For player hours over the last week, Try Hard Rust | Fridays | No Tech Tree is #15,612, which puts it in the top 70% of all ranked servers.

Tags and filters

What do Try Hard Rust | Fridays | No Tech Tree's tags indicate?

What the game's server browser gets from Try Hard Rust | Fridays | No Tech Tree is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): It holds 200 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Try Hard Rust | Fridays | No Tech Tree?

These Rust Zerg Life lists include Try Hard Rust | Fridays | No Tech Tree: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of Try Hard Rust | Fridays | No Tech Tree?

Try Hard Rust | Fridays | No Tech Tree is up and running as you read this. Based on the uptime it reports, the last restart was about 6 days 4 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 3 October 2026.

How well does Try Hard Rust | Fridays | No Tech Tree perform?

Server fps held an average of 23 for the last 48 hours, with a minimum of 6. The world held as many as 144,357 entities, including buildings, deployables and everything else. The maximum memory it used was 6,107 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Try Hard Rust | Fridays | No Tech Tree on?

Rust network protocol 2634 and build 166652 is what Try Hard Rust | Fridays | No Tech Tree runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Try Hard Rust | Fridays | No Tech Tree?

No region is published by Try Hard Rust | Fridays | No Tech Tree. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 62.41.26.27:28015.

Wipe schedule

How often does Try Hard Rust | Fridays | No Tech Tree wipe, and on what days?

The estimate for Try Hard Rust | Fridays | No Tech Tree's next wipe comes from weekly: 7 days after its last wipe. Saturday 17 October at 19:29 UTC is when its next wipe is due. 11 days 6 hours ago is when its present world was created. The tags list a wipe schedule of once a week.

Join the server

What is the process to join Try Hard Rust | Fridays | No Tech Tree?

You can join by opening the console with F1 and typing client.connect 62.41.26.27:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://rusttryhard.fun/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players It holds 200 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.