RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

62.60.246.211:28015 checked 9m ago

moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 25
Rank#9,358
top 42%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 days
between real wipes
on rhythm43%
of its recent wipes
wipe-day peak3
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:18 UTC FW12d ago 2 – running 0
Tue 29 Sep, 18:51 UTC14d ago 4 held half 2.1 days 0
Mon 28 Sep, 20:02 UTC15d ago 2 – 1 days 0
Sun 27 Sep, 18:51 UTC16d ago 2 – 1 days 1
Fri 25 Sep, 13:53 UTC18d ago 8 held half 2.2 days 8
Thu 24 Sep, 19:08 UTC19d ago 8 – 0.8 days 0
Tue 22 Sep, 19:48 UTC21d ago 4 held half 2 days 1
Mon 21 Sep, 18:04 UTC22d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 13 on average
5/100
No limit8 · game default
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 10 on average
3/100
No limit8 · game default
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
4/10
Zergmax 10
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 4 on average
2/100
Unknownnot published
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 3 on average
3/100
No limit8 · game default
The Salt Mines (Official) Solo Only | 2x | NA · groups of 8+ · 2x · monthly · 1 on average
1/100

Quick answers

from the figures on this page

Rules and settings

What settings does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run?

You will not find a gather rate in the name ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Size 6,000, seed 1337, generated by the game: the procedural map on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.

Server population

How full is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The server ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is currently at 0 players out of 50 slots. Averaging 0 players over seven days, it peaked at 25.

What position does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS hold in the server rankings?

In the top 42% of ranked servers, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS holds #9,358 for player hours over the last seven days.

Lists and tags

How should you read the tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The game's server browser reads these tags from ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The Rust Zerg Life lists that include ERA AIM TRAINING | FFA | 1V1 | AIMBOTS are Modded Rust servers for clans and zergs and Best Rust aim training servers. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, and is it up?

Right now, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is online. The uptime figure it gives suggests it restarted around 12 days 8 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 20 September 2026.

How well does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS perform?

Server fps held an average of 234 for the last 48 hours, with a minimum of 214. The world held as many as 5,626 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,032 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS using?

Rust network protocol 2634 and build 166494 is what ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

There is no region published by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 62.60.246.211:28015.

Wipe schedule

What happens on wipe day on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The average peak for its recent wipes was 3 players. 27 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS wipe?

There is no next wipe to predict: ERA AIM TRAINING | FFA | 1V1 | AIMBOTS wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 12 days 10 hours ago.

How to join

How can I connect to ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Join by entering client.connect 62.60.246.211:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.