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Devblog 240-Meshki

62.84.33.34:28015 checked 14h ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#13,747
top 62%
Last wipe17h ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75113:0014:0015:0017:00Wiped Tue 13 Oct, 13:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:10 UTC17h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 407 on average
246/250
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 355 on average
144/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 337 on average
223/250
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 333 on average
136/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
21/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
115/150

Quick answers

from the figures on this page

Rules and settings

What is the setup on Devblog 240-Meshki when it comes to rules and settings?

There is no gather rate in the name Devblog 240-Meshki. You will not find a published group limit. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched off.

Server population

How many players are on Devblog 240-Meshki?

The server Devblog 240-Meshki is currently offline; it was last seen 14 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, when it averaged 1 players.

What is Devblog 240-Meshki's ranking?

In the top 62% of ranked servers, Devblog 240-Meshki holds #13,747 for player hours over the last seven days.

Lists and tags

What do Devblog 240-Meshki's tags indicate?

For the game's server browser, Devblog 240-Meshki publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; v2279 (Protocol): You'll need protocol 2279 on your game to join; ptrak (Networking): The network layer is RakNet, which is standard; hab366af3 (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Devblog 240-Meshki appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Devblog 240-Meshki are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours.

Server details

What is the uptime and reliability of Devblog 240-Meshki?

Devblog 240-Meshki is offline at the moment; the last time it was seen was 14 hours ago. The first time Rust Zerg Life saw it was on 13 October 2026.

What Rust version is Devblog 240-Meshki on?

On Windows, Devblog 240-Meshki runs Rust network protocol 2279. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Devblog 240-Meshki use?

There is no region published by Devblog 240-Meshki. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 62.84.33.34:28015.

Wipe days

What schedule does Devblog 240-Meshki follow for wipes?

With so few wipes on record for Devblog 240-Meshki, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 17 hours ago.

Connect

How can I connect to Devblog 240-Meshki?

Join by entering client.connect 62.84.33.34:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
v2279
Protocol You'll need protocol 2279 on your game to join.
ptrak
Networking The network layer is RakNet, which is standard.

Other

hab366af3
Custom tag The owner or a plugin set this tag; it's not part of standard Rust.
stok
Custom tag The owner or a plugin set this tag; it's not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.