PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9
62.93.164.237:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 when it comes to rules and settings?
The name PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 tells you the gather rate: 2x. 100 players is the most a group can hold. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Player count
How full is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
The server PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 is currently offline; it was last seen 30 days 13 hours ago.
Lists and tags
What do PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9's tags indicate?
For the game's server browser, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): The server has 20 slots; ts100 (Group limit): The maximum team size is 100; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163493 (Build): Build number: 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
2x Rust servers for clans and zergs and Modded Rust servers for clans and zergs: that is where you will find PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
About the server
Is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 currently online and stable?
Currently offline, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 was last seen 30 days 13 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 13 September 2026.
What version is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 using?
On Windows, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 runs Rust network protocol 2633 and build 163493. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
From PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 62.93.164.237:28015.
Wipe cycle
How often does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 wipe, and on what days?
With so few wipes on record for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 38 days 21 hours ago.
Connect
How can I connect to PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
Join by entering client.connect 62.93.164.237:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs163493,ts100,^o^z
Game
gmrust
mp20
ts100
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.