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Four Horsemen | Dickaroo | PVE | 5X | 10/1

NA 64.40.223.6:28020 checked 12m ago

5x monthly wipes moddedoxidepve
Deploy
Zerg meter20%light
4/20 troops
7-day average3
peak 8
Rank#2,053
top 9% · #341 in NA
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 18h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246801:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

wipe-day peak9
players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW12d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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7/100
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Zergmax 50
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Quick answers

from the figures on this page

Server rules

What is the setup on Four Horsemen | Dickaroo | PVE | 5X | 10/1 when it comes to rules and settings?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 goes by 5x gather, as its name says. 16 players is the most a group can hold. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The game generates the procedural map of size 4,250 on Four Horsemen | Dickaroo | PVE | 5X | 10/1 with seed 129885663. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How many players are on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The server Four Horsemen | Dickaroo | PVE | 5X | 10/1 is currently at 4 players out of 20 slots. Its weekly average is 3 players and its highest point was 8. In the last two days, the peak hour was 01:00 UTC, with an average of 5 players.

What is Four Horsemen | Dickaroo | PVE | 5X | 10/1's ranking?

For player hours in the last week, Four Horsemen | Dickaroo | PVE | 5X | 10/1 ranks #2,053 overall and #341 in North America, placing it in the top 9% of ranked servers.

Tags and filters

How should you read the tags on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The game's server browser reads these tags from Four Horsemen | Dickaroo | PVE | 5X | 10/1: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Capacity: 20; ts16 (Group limit): Teams are capped at 16; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The Rust Zerg Life lists that include Four Horsemen | Dickaroo | PVE | 5X | 10/1 are 5x Rust servers for clans, Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.

About the server

What is the uptime and reliability of Four Horsemen | Dickaroo | PVE | 5X | 10/1?

You can join Four Horsemen | Dickaroo | PVE | 5X | 10/1 now: it is online. The uptime figure it gives suggests it restarted around 8 hours ago. Across the last 7 full days, 144 of 168 hours were online, which is 86%. Rust Zerg Life has been tracking it since 13 September 2026.

Is Four Horsemen | Dickaroo | PVE | 5X | 10/1 smooth to play on?

Over the past 48 hours, server fps averaged 65 and never dropped below 12. It reached a maximum of 137,927 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,356 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Four Horsemen | Dickaroo | PVE | 5X | 10/1 using?

Rust network protocol 2634 and build 167781 is what Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Four Horsemen | Dickaroo | PVE | 5X | 10/1?

With its NA tag, Four Horsemen | Dickaroo | PVE | 5X | 10/1 lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 64.40.223.6:28020.

Wipe cycle

What can you expect on wipe day on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

At their busiest, its recent wipes drew an average of 9 players. On the latest wipe, 5 hours after the wipe, the crowd hit its peak.

When does Four Horsemen | Dickaroo | PVE | 5X | 10/1 wipe?

Once a month Four Horsemen | Dickaroo | PVE | 5X | 10/1 wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 12 days 7 hours ago. The tags carry a monthly wipe schedule.

Join the server

How can I connect to Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Join by entering client.connect 64.40.223.6:28020 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/TEdvqP27An.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players Capacity: 20.
ts16
Group limit Teams are capped at 16.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America In the server browser this one sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.