RUST ZERG LIFEClan war room · live
Zergmax 12
Deployment dossierOnline

Royal Family Gaming | Event/Dev|F1 Spawn|Staging|

64.40.8.117:28054 checked 9m ago

vanillamoddedcarbon
Deploy
Zerg meter2%light
1/50 troops
7-day average0
peak 2
Rank#7,189
top 32%
Last wipe16d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.511.5214:0022:0005:0020:0003:0011:00

Hourly average and peak, UTC.

Server performance

02040608014:0022:0005:0020:0003:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Sun 27 SepSat 26 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 19:07 UTC16d ago 1 – running 0
Sat 26 Sep, 20:07 UTC17d ago 1 – 1 days 0
Thu 24 Sep, 14:55 UTC19d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 126 on average
184/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 107 on average
190/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
91/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
48/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
17/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
50/700

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

No gather rate appears in the name Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. 12 players is the most a group can hold. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. The word it uses for itself is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.

What is the map on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

The game generates the procedural map of size 3,800 on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| with seed 285119. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Royal Family Gaming FPS+.

Server population

How many players are on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

Right now, 1 players are on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The highest average over the last 48 hours came at 16:00 UTC, with 2 players.

What position does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| hold in the server rankings?

In the top 32% of ranked servers, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| holds #7,189 for player hours over the last seven days.

Lists and tags

Who manages Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

The same operator most likely runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging| and 11 other servers we track, as they all publish a rfgam.ing hostname.

How should you read the tags on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

The game's server browser reads these tags from Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts12 (Group limit): The maximum team size is 12; v2635 (Protocol): You'll need protocol 2635 on your game to join; cs167916 (Build): Build number: 167916; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

The Rust Zerg Life lists that include Royal Family Gaming | Event/Dev|F1 Spawn|Staging| are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server info

What is the uptime and reliability of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

Right now, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is online. Based on the uptime it reports, the last restart was about 1 hours ago. It was up 96% of the time across the last 7 full days: 161 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

Server fps held an average of 60 for the last 48 hours, with a minimum of 59. It reached a maximum of 105,204 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,999 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| using?

Rust network protocol 2635 and build 167916 is what Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| use?

From Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 64.40.8.117:28054.

Wipe days

What happens on wipe day on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 1.

When does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| wipe?

Royal Family Gaming | Event/Dev|F1 Spawn|Staging| wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 16 days 17 hours ago is when its present world was created.

Connect

How can I connect to Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?

Join by entering client.connect 64.40.8.117:28054 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs167916,ts12

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players The server has 50 slots.
ts12
Group limit The maximum team size is 12.
v2635
Protocol You'll need protocol 2635 on your game to join.
cs167916
Build Build number: 167916.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.