Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
64.40.8.117:28054 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 19:07 UTC16d ago | 1 | – | running | 0 |
| Sat 26 Sep, 20:07 UTC17d ago | 1 | – | 1 days | 0 |
| Thu 24 Sep, 14:55 UTC19d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
No gather rate appears in the name Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. 12 players is the most a group can hold. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. The word it uses for itself is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.
What is the map on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The game generates the procedural map of size 3,800 on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| with seed 285119. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Royal Family Gaming FPS+.
Server population
How many players are on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Right now, 1 players are on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The highest average over the last 48 hours came at 16:00 UTC, with 2 players.
What position does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| hold in the server rankings?
In the top 32% of ranked servers, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| holds #7,189 for player hours over the last seven days.
Lists and tags
Who manages Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The same operator most likely runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging| and 11 other servers we track, as they all publish a rfgam.ing hostname.
How should you read the tags on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The game's server browser reads these tags from Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts12 (Group limit): The maximum team size is 12; v2635 (Protocol): You'll need protocol 2635 on your game to join; cs167916 (Build): Build number: 167916; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The Rust Zerg Life lists that include Royal Family Gaming | Event/Dev|F1 Spawn|Staging| are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server info
What is the uptime and reliability of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Right now, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is online. Based on the uptime it reports, the last restart was about 1 hours ago. It was up 96% of the time across the last 7 full days: 161 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Server fps held an average of 60 for the last 48 hours, with a minimum of 59. It reached a maximum of 105,204 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,999 MB. What players experience as lag comes from low fps and a rising entity count.
What version is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| using?
Rust network protocol 2635 and build 167916 is what Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| use?
From Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 64.40.8.117:28054.
Wipe days
What happens on wipe day on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 1.
When does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| wipe?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 16 days 17 hours ago is when its present world was created.
Connect
How can I connect to Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Join by entering client.connect 64.40.8.117:28054 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs167916,ts12
Game
gmrust
mp50
ts12
v2635
cs167916
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.