Atlas - 10x Development
NA 64.40.8.251:28020 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 17:46 UTC, in 1d 16h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Atlas - 10x Development when it comes to rules and settings?
The name Atlas - 10x Development tells you the gather rate: 10x. The most a group can hold is 20 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: VAC, from Valve.
Which map is active on Atlas - 10x Development?
The game generates the procedural map of size 4,500 on Atlas - 10x Development with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Billy Joe's Custom Map.
Population
How many players are on Atlas - 10x Development?
0 players are on Atlas - 10x Development at the moment. The seven-day average is 0 players, with a peak of 1. In the last two days, the peak hour was 19:00 UTC, with an average of 1 players.
What is Atlas - 10x Development's ranking?
In North America, Atlas - 10x Development is #1,372, and globally it is #11,698 for player hours over the last seven days, within the top 52% of all ranked servers.
Server tags
How should you read the tags on Atlas - 10x Development?
What the game's server browser gets from Atlas - 10x Development is this tag list: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts20 (Group limit): Teams are capped at 20; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^w (Weekly): The server wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; modded (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser puts it in North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Atlas - 10x Development appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Atlas - 10x Development are 10x Rust servers for clans and zergs, Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server info
Is Atlas - 10x Development currently online and stable?
Atlas - 10x Development is up and running as you read this. The uptime figure it gives suggests it restarted around 29 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 14 September 2026.
How well does Atlas - 10x Development perform?
Server fps held an average of 30 for the last 48 hours, with a minimum of 30. The world held as many as 2,090 entities, including buildings, deployables and everything else. Memory use peaked at 3,529 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is Atlas - 10x Development on?
Rust network protocol 2634 and build 167584 is what Atlas - 10x Development runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Atlas - 10x Development?
The NA tag is what Atlas - 10x Development uses to list itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 64.40.8.251:28020.
Wipe schedule
What can you expect on wipe day on Atlas - 10x Development?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does Atlas - 10x Development follow for wipes?
The prediction follows its tag because not enough of Atlas - 10x Development's wipes are on record to confirm the schedule. On Thursday 15 October at 17:46 UTC its next wipe is expected. The world it is running now dates from 12 days 7 hours ago. A wipe every week is what its tags state.
Connect
What is the process to join Atlas - 10x Development?
Join by entering client.connect 64.40.8.251:28020 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts20,^o^z,modded
Game
gmrust
mp0
ts20
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
modded
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.