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Deployment dossierOnline

Atlas - 2x Quad Development

EU 64.40.8.251:28050 checked 11m ago

2x quad monthly wipes vanillamoddedoxide
Deploy
Troops now0/ ?
players now
7-day average0
peak –
Rank#15,986
top 71% · #2522 in EU
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence

wipe-day peak0
players, last three wipes

Coming wipes

22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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231/300
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EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B EU · quad · 2x · monthly · 103 on average
68/150
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EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly EU · quad · 2x · monthly · 88 on average
60/200
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WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes| EU · quad · 2x · monthly · 31 on average
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[EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin EU · quad · 2x · monthly · 2 on average
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CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BP EU · quad · 2x · monthly · 2 on average
1/50

Quick answers

from the figures on this page

Rules and settings

What is the setup on Atlas - 2x Quad Development when it comes to rules and settings?

Its name says 2x gather, and that is what Atlas - 2x Quad Development runs. The limit on groups is 4 players (quad). It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.

What is the map on Atlas - 2x Quad Development?

A procedural map, size 5,000 with seed 1337, generated by the game, is what Atlas - 2x Quad Development runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: discord.gg/atlasrust.

Player count

How many players are on Atlas - 2x Quad Development?

0 players are on Atlas - 2x Quad Development at the moment. The average player count for the last seven days is 0.

Where does Atlas - 2x Quad Development sit in the rankings?

In Europe, Atlas - 2x Quad Development is #2,522, and globally it is #15,986 for player hours over the last seven days, within the top 71% of all ranked servers. In the quad category, it ranks #633.

Server tags

What do Atlas - 2x Quad Development's tags indicate?

What the game's server browser gets from Atlas - 2x Quad Development is this tag list: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; modded (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Atlas - 2x Quad Development?

2x Rust servers for clans and zergs, EU Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find Atlas - 2x Quad Development among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server info

Is Atlas - 2x Quad Development currently online and stable?

Right now, Atlas - 2x Quad Development is online. It reports an uptime that puts the last restart at roughly 7 days 14 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on Atlas - 2x Quad Development?

Over the past 48 hours, server fps averaged 30 and never dropped below 30. The world held as many as 171,086 entities, including buildings, deployables and everything else. At its highest, memory usage hit 7,586 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Atlas - 2x Quad Development using?

The server Atlas - 2x Quad Development runs Rust network protocol 2634 and build 166652 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Atlas - 2x Quad Development?

With its EU tag, Atlas - 2x Quad Development lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 64.40.8.251:28050.

Wipe cycle

What can you expect on wipe day on Atlas - 2x Quad Development?

The average peak for its recent wipes was 0 players. 1 hours after the latest wipe, the crowd peaked.

When does Atlas - 2x Quad Development wipe?

The force wipe is the only wipe for Atlas - 2x Quad Development, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 5 hours ago is when its present world was created. The tags carry a monthly wipe schedule.

How to join

How can I connect to Atlas - 2x Quad Development?

You can join by opening the console with F1 and typing client.connect 64.40.8.251:28050. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://store.atlasrust.com/store/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,ts4,^o^z,modded

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players The server has 0 slots.
ts4
Group limit Teams are capped at 4.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.
modded
Modded The Modded listing means plugins or settings have changed the game.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.