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Deployment dossierOnline

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

64.40.8.73:28010 checked 12m ago

moddedoxide
Deploy
Zerg meter1%light
2/200 troops
7-day average4
peak 19
Rank#1,666
top 7%
No wipesresets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe · H-hour–
resets, no wipes

Players

AveragePeak
0510152008:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:33 UTC21h ago – – – 0
Mon 12 Oct, 09:33 UTC1d ago – – – 3
Sun 11 Oct, 09:33 UTC2d ago – – – 1
Sat 10 Oct, 09:33 UTC3d ago – – – 8
Fri 9 Oct, 09:33 UTC4d ago – – – 1
Thu 8 Oct, 09:33 UTC5d ago – – – 2
Wed 7 Oct, 09:33 UTC6d ago – – – 6
Tue 6 Oct, 09:33 UTC7d ago – – – 1
Mon 5 Oct, 09:33 UTC8d ago – – – 0
Sun 4 Oct, 09:33 UTC9d ago – – – 8

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 500
UKN.GG - US Training Grounds - Main NA · groups of 500+ · 21 on average
0/250
Zergmax 100
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 20 on average
18/150
Zergmax 500
UKN.GG - US Training Grounds - Medium III NA · groups of 500+ · 6 on average
1/150
No limit8 · game default 2/100
Zergmax 100000
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game NA · groups of 100000+ · 1 on average
0/50
Zergmax 100
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 208 on average
135/500

Quick answers

from the figures on this page

Server rules

What settings does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?

No gather rate appears in the name NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. 10 players is the most a group can hold. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

What is the map on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The game generates the procedural map of size 3,500 on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets with seed 1337. Same size and seed, same map: RustMaps shows it from this page. The name of its map: PAT Map FPS+.

Server population

How many players are on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets has 2 of its 200 slots filled right now. Averaging 4 players over seven days, it peaked at 19. The highest average over the last 48 hours came at 00:00 UTC, with 9 players.

Where does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit in the rankings?

For player hours over the last week, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is #1,666, which puts it in the top 7% of all ranked servers.

Lists and tags

Who operates NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

A perfect-rust.com hostname is published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and by 3 other servers we track, so the same operator most likely runs them.

How should you read the tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

What the game's server browser gets from NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): The server has 200 slots; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; loot is supplied; ^i (Battlefield): This is battlefield-style: rapid PvP with kits and boosted rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appear in Rust Zerg Life lists?

These Rust Zerg Life lists include NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Modded Rust servers for clans and zergs, Best Rust aim training servers, Rust battlefield servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

How reliable is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it up?

You can join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets now: it is online. Based on the uptime it reports, the last restart was about 19 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets smooth to play on?

Over the past 48 hours, server fps averaged 59 and never dropped below 59. The world held as many as 1,648 entities, including buildings, deployables and everything else. The maximum memory it used was 1,284 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets use?

On Windows, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

No region tag comes from NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, but its name points to North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 64.40.8.73:28010.

Wipe schedule

When does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?

Those frequent world changes on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets happen every few hours, but they are not wipes, and no schedule is kept.

Join the server

What steps do I take to join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

You can join by opening the console with F1 and typing client.connect 64.40.8.73:28010. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://www.perfect-rust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^e,^d,^i,gmrust,cs166494,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players The server has 200 slots.
ts10
Group limit The maximum team size is 10.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames like arenas, Bedwars and parkour.
^d
Combat training Practice your aim and PvP here; loot is supplied.
^i
Battlefield This is battlefield-style: rapid PvP with kits and boosted rates.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.