A Dev Shockbyte Server
64.58.124.176:21253 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:31 UTC8d ago | 1 | – | running | 0 |
| Tue 29 Sep, 13:01 UTC14d ago | 1 | halved by day 2 | 6.9 days | 1 |
| Mon 28 Sep, 15:25 UTC15d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does A Dev Shockbyte Server run?
No gather rate appears in the name A Dev Shockbyte Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: VAC, from Valve.
What is the map on A Dev Shockbyte Server?
A procedural map, size 4,500 with seed 50000, generated by the game, is what A Dev Shockbyte Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How many players are on A Dev Shockbyte Server?
Last seen 6 days 22 hours ago, A Dev Shockbyte Server is offline at the moment. Its seven-day average stands at 0 players.
What position does A Dev Shockbyte Server hold in the server rankings?
In the top 72% of ranked servers, A Dev Shockbyte Server holds #15,955 for player hours over the last seven days.
Server tags
What do A Dev Shockbyte Server's tags indicate?
What the game's server browser gets from A Dev Shockbyte Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp16 (Max players): It holds 16 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does A Dev Shockbyte Server appear in Rust Zerg Life lists?
These Rust Zerg Life lists include A Dev Shockbyte Server: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of A Dev Shockbyte Server?
Currently offline, A Dev Shockbyte Server was last seen 6 days 22 hours ago. Over the last 7 full days, uptime was 9%: 15 hours up out of 168. Rust Zerg Life has been tracking it since 23 September 2026.
What version is A Dev Shockbyte Server using?
The server A Dev Shockbyte Server runs Rust network protocol 2634 and build 166652 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of A Dev Shockbyte Server?
There is no region published by A Dev Shockbyte Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 64.58.124.176:21253.
Wipe schedule
What happens on wipe day on A Dev Shockbyte Server?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 2.
What schedule does A Dev Shockbyte Server follow for wipes?
No next wipe can be predicted for A Dev Shockbyte Server because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 8 days 2 hours ago.
Join the server
How can I connect to A Dev Shockbyte Server?
Join by entering client.connect 64.58.124.176:21253 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp16
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.