RedlineQc
64.74.161.162:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:20 UTC10d ago | 1 | – | running | 0 |
| Sun 20 Sep, 15:55 UTC23d ago | 1 | halved by day 5 | 12.4 days | 0 |
| Sat 19 Sep, 02:55 UTC24d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on RedlineQc when it comes to rules and settings?
You will not find a gather rate in the name RedlineQc. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Which map is active on RedlineQc?
A procedural map, size 3,500 with seed 648252, generated by the game, is what RedlineQc runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How many players are on RedlineQc?
RedlineQc has 1 of its 30 slots filled right now. Its weekly average is 0 players and its highest point was 2. In the last two days, the peak hour was 16:00 UTC, with an average of 2 players.
What is RedlineQc's ranking?
In the top 30% of ranked servers, RedlineQc holds #6,732 for player hours over the last seven days.
Server tags
How should you read the tags on RedlineQc?
The game's server browser reads these tags from RedlineQc: gmrust (Game mode): Survival in the standard Rust mode; mp30 (Max players): It holds 30 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover RedlineQc?
Modded Rust servers for clans and zergs: that is where you will find RedlineQc among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of RedlineQc?
RedlineQc is up and running as you read this. It reports an uptime that puts the last restart at roughly 2 days 6 hours ago. Across the last 7 full days, 131 of 168 hours were online, which is 78%. The first time Rust Zerg Life saw it was on 13 September 2026.
Is RedlineQc smooth to play on?
Over the past 48 hours, server fps averaged 103 and never dropped below 38. It reached a maximum of 70,470 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,111 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is RedlineQc on?
Rust network protocol 2634 and build 166652 is what RedlineQc runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find RedlineQc?
No region is published by RedlineQc. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 64.74.161.162:28015.
Wipe cycle
What can you expect on wipe day on RedlineQc?
The average peak for its recent wipes was 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 5.
What schedule does RedlineQc follow for wipes?
No next wipe can be predicted for RedlineQc because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 10 days 21 hours ago is when its present world was created.
How to join
What steps do I take to join RedlineQc?
Join by entering client.connect 64.74.161.162:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/2HCunPdHSE.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp30
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
