RUST ZERG LIFEClan war room · live
Duomax 2
Deployment dossierOnline

test patente choses

64.74.161.180:28015 checked 10m ago

duo
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,967
top 71%
Last wipe19d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct5 Oct9 Oct13 Oct

Top 71% of all ranked servers, and #379 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 20:52 UTC19d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Duomax 2
RustForNoobs.com | Solo/Duo | Weekly | EU EU · duo · weekly · 91 on average
14/150
Duomax 2
RustForNoobs.com | Solo/Duo | Weekly | US NA · duo · weekly · 88 on average
32/100
Duomax 2
RustOps - Solo/Duo | FULLWIPE 11/10 11.10 10/11 EU · duo · biweekly · 78 on average
40/215
Duomax 2
RUSTDEFT | Solo/Duo | Türkiye YeniOyuncu Best EU · duo · monthly · 64 on average
37/200
Duomax 2
Enjoy - Solo/Duo only, no BP wipes. True Vanilla. EU · duo · biweekly · 41 on average
16/165
Duomax 2
[EU] WizzRust.com 1x Solo/Duo | Noob Friendly | Wiped 01/10 EU · duo · 1x · monthly · 34 on average
24/100

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on test patente choses?

No gather rate appears in the name test patente choses. 2 players is the group cap (duo). It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on test patente choses?

The game generates the procedural map of size 3,500 on test patente choses with seed 648252. Same size and seed, same map: RustMaps shows it from this page.

Population

How many players are on test patente choses?

Right now, 0 players are on test patente choses, which has 50 slots. Averaged over the last week, the player count is 0.

Where does test patente choses sit in the rankings?

In the top 71% of ranked servers, test patente choses holds #15,967 for player hours over the last seven days. In the duo category, it ranks #379.

Server tags

What do test patente choses's tags indicate?

What the game's server browser gets from test patente choses is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts2 (Group limit): Each team can have up to 2 players; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover test patente choses?

These Rust Zerg Life lists include test patente choses: Duo Rust servers, listed straight and Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Duo.

Server info

Is test patente choses currently online and stable?

Right now, test patente choses is online. The uptime figure it gives suggests it restarted around 19 days ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 23 September 2026.

What is the performance like on test patente choses?

It averaged 94 server fps over the last 48 hours, and the lowest it got was 79. It reached a maximum of 70,139 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 6,939 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is test patente choses on?

Rust network protocol 2633 and build 165217 is what test patente choses runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of test patente choses?

There is no region published by test patente choses. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 64.74.161.180:28015.

Wipe days

What can you expect on wipe day on test patente choses?

At their busiest, its recent wipes drew an average of 2 players. 16 hours after the latest wipe, the crowd peaked.

How often does test patente choses wipe, and on what days?

The record of test patente choses's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 19 days 2 hours ago is when its present world was created.

Connect

What steps do I take to join test patente choses?

Enter client.connect 64.74.161.180:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts2

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts2
Group limit Each team can have up to 2 players.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.