Fusion 3.64 (test)
64.74.161.94:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW12d ago | 1 | – | running | 0 |
| Wed 30 Sep, 01:39 UTC13d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Fusion 3.64 (test) when it comes to rules and settings?
You will not find a gather rate in the name Fusion 3.64 (test). That is the game's default: groups of up to 8 players. minigames & battle royale is its mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on Fusion 3.64 (test)?
The game generates the procedural map of size 4,500 on Fusion 3.64 (test) with seed 138020313. Same size and seed, same map: RustMaps shows it from this page.
Server population
How many players are on Fusion 3.64 (test)?
Right now, 0 players are on Fusion 3.64 (test), which has 30 slots. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 18:00 UTC, with 1 players.
What position does Fusion 3.64 (test) hold in the server rankings?
For player hours over the last week, Fusion 3.64 (test) is #7,105, which puts it in the top 32% of all ranked servers.
Lists and tags
How should you read the tags on Fusion 3.64 (test)?
What the game's server browser gets from Fusion 3.64 (test) is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp30 (Max players): It holds 30 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): It runs build 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^e (Minigames): Minigames like arenas, Bedwars and parkour; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Fusion 3.64 (test) appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Fusion 3.64 (test): Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
How reliable is Fusion 3.64 (test), and is it up?
Fusion 3.64 (test) is up and running as you read this. The uptime figure it gives suggests it restarted around 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 18 September 2026.
What is the performance like on Fusion 3.64 (test)?
It averaged 106 server fps over the last 48 hours, and the lowest it got was 77. It reached a maximum of 184,853 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,297 MB. What players experience as lag comes from low fps and a rising entity count.
What version is Fusion 3.64 (test) using?
On Windows, Fusion 3.64 (test) runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Fusion 3.64 (test)?
No region is published by Fusion 3.64 (test). The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 64.74.161.94:28015.
Wipe schedule
What happens on wipe day on Fusion 3.64 (test)?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does Fusion 3.64 (test) follow for wipes?
The force wipe is the only wipe for Fusion 3.64 (test), coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world in play right now was made 12 days 5 hours ago. The tags carry a monthly wipe schedule.
Connect
How can I connect to Fusion 3.64 (test)?
You can join by opening the console with F1 and typing client.connect 64.74.161.94:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://fusion364.wixsite.com/rust.
Server tags
Published as mp30,ptrak,$r?,v2634,^m,^e,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp30
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^e
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
