RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS

EU 65.108.196.248:28018 checked 14m ago

vanillamoddedcarbonpve
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,915
top 72% · #2504 in EU
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:54 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 8 on average
8/200
No limit8 · game default
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 5 on average
7/50
Zergmax 10
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 3 on average
5/100
No limit8 · game default
Хомка RU PvE EU · groups of 8+ · monthly · 3 on average
3/100
Zergmax 10
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 2 on average
1/200
No limit8 · game default
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average
6/20

Quick answers

from the figures on this page

Map and rules

What is the setup on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS when it comes to rules and settings?

You will not find a gather rate in the name ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. The group cap is 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.

What is the map on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The game generates the procedural map of size 2,000 on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS with seed 1. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Player count

How many players are on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS has 0 of its 100 slots filled right now. Its seven-day average stands at 0 players.

What is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS's ranking?

In Europe, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is #2,504, and globally it is #15,915 for player hours over the last seven days, within the top 72% of all ranked servers.

Tags and filters

What do ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS's tags indicate?

For the game's server browser, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running; EU (Europe): The server browser puts it in Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

These Rust Zerg Life lists include ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: EU Rust servers for clans, Modded Rust servers for clans and zergs, Rust build and creative servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS currently online and stable?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is up and running as you read this. It reports an uptime that puts the last restart at roughly 9 hours ago. Over the last 7 full days, uptime was 99%: 167 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

How well does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS perform?

Server fps held an average of 239 for the last 48 hours, with a minimum of 190. It reached a maximum of 2,402 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 1,529 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS on?

On Linux, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

In Europe, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 65.108.196.248:28018.

Wipe days

What happens on wipe day on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The average peak for its recent wipes was 2 players. The crowd on the latest wipe peaked 39 hours in.

How often does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS wipe, and on what days?

So few of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 12 days 11 hours ago.

Connect

How can I connect to ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Enter client.connect 65.108.196.248:28018 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://enjoythedifference.cloudflareaccess.com/cdn-cgi/access/login/enjoythedifference.net?kid=12168445778a4901142599731de5a4ec369f86b0c74f57391a293221033f65f6&meta=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiIsImtpZCI6IjA1YmYzZjQzOTA1YzIwZDIzYTgwZGM3MjY3OWMwNzdmZTRhYTY0NjI3NTFmMTY5ZjEyNTJiN2FhNDJhMzVhZjcifQ.eyJ0eXBlIjoibWV0YSIsImF1ZCI6IjEyMTY4NDQ1Nzc4YTQ5MDExNDI1OTk3MzFkZTVhNGVjMzY5Zjg2YjBjNzRmNTczOTFhMjkzMjIxMDMzZjY1ZjYiLCJob3N0bmFtZSI6ImVuam95dGhlZGlmZmVyZW5jZS5uZXQiLCJyZWRpcmVjdF91cmwiOiIvIiwic2VydmljZV90b2tlbl9zdGF0dXMiOmZhbHNlLCJpc193YXJwIjpmYWxzZSwiaXNfZ2F0ZXdheSI6ZmFsc2UsImV4cCI6MTc5MTkyNTE0MiwibmJmIjoxNzkxOTI0ODQyLCJpYXQiOjE3OTE5MjQ4NDIsImF1dGhfc3RhdHVzIjoiTk9ORSIsIm10bHNfYXV0aCI6eyJjZXJ0X2lzc3Vlcl9kbiI6IiIsImNlcnRfc2VyaWFsIjoiIiwiY2VydF9pc3N1ZXJfc2tpIjoiIiwiY2VydF9wcmVzZW50ZWQiOmZhbHNlLCJjb21tb25fbmFtZSI6IiIsImF1dGhfc3RhdHVzIjoiTk9ORSJ9LCJyZWFsX2NvdW50cnkiOiJERSIsImFwcF9zZXNzaW9uX2hhc2giOiI1NjgxZmM2MTRhYmQwY2Y3ZWMwMmViNGJjOTEwOWJmOTczMmJiMWFiNzU1NmQyMjVhMjczOGJmOGU3ZjUxMjY1In0.Gk20gv98lTSnp3X5Tljl12xA6KyXkL401tSx4lsKNfwwJOrCMITost_8ZzVqYb6vMz7LkisaZfLYiMWRZNTpiceaOZBn9hgi_w9QdobDCtkXjr3woGs7Os2hMVp74Mvw8Kiv-sZvDBNfPenq0DlMK-e34axbiVZ0KLsVnwgiQ6OILrTAyzMzlOMlp7vj-QpzMqGtOvi28bQDn01IRIv5bZ6hhdMd_9O56OxqPUf36rBXpb7nIA-bXh8x4gxR9PgYiwh5ZgzMrLCFIuKPUEe7owikF8HsWjuihHrtOu-PvuvXcaExRfitKMd_7F5Aa3vwyvpnYZAbFB8JYSYHWdummg&redirect_url=%2F.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.