Test Server
65.109.111.251:30115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:28 UTC7h ago | – | – | – | 0 |
| Sun 11 Oct, 23:13 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 22:52 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 22:01 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 19:10 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 17:27 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 15:35 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 02:09 UTC4d ago | – | – | – | 0 |
| Sat 10 Oct, 23:10 UTC4d ago | – | – | – | 0 |
| Sat 10 Oct, 21:51 UTC4d ago | – | – | – | 0 |
| Wed 23 Sep, 11:56 UTC21d ago | – | – | – | 0 |
| Wed 23 Sep, 10:24 UTC21d ago | – | – | – | 0 |
| Wed 23 Sep, 10:11 UTC21d ago | 1 | halved by day 2 | 17.5 days | 0 |
| Tue 22 Sep, 23:33 UTC22d ago | – | – | – | 0 |
| Tue 22 Sep, 22:25 UTC22d ago | – | – | – | 0 |
| Tue 22 Sep, 19:11 UTC22d ago | 1 | – | 0.6 days | 0 |
| Tue 22 Sep, 12:27 UTC22d ago | 2 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:37 UTC23d ago | 2 | – | 0.5 days | 0 |
| Mon 21 Sep, 12:50 UTC23d ago | – | – | – | 0 |
| Mon 21 Sep, 12:34 UTC23d ago | – | – | – | 0 |
Similar servers
Quick answers
Server rules
What settings does Test Server run?
There is no gather rate in the name Test Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC is on, Valve's anti-cheat.
Which map is active on Test Server?
Size 4,000, seed 1337, generated by the game: the procedural map on Test Server. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.
Population
What is the population like on Test Server?
The server Test Server is currently at 0 players out of 20 slots. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 22:00 UTC, with 0 players.
What position does Test Server hold in the server rankings?
For player hours over the last week, Test Server is #13,195, which puts it in the top 60% of all ranked servers.
Tags and filters
How should you read the tags on Test Server?
What the game's server browser gets from Test Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Test Server?
The Rust Zerg Life lists that include Test Server are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
Is Test Server currently online and stable?
You can join Test Server now: it is online. The uptime figure it gives suggests it restarted around 5 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is Test Server smooth to play on?
It averaged 30 server fps over the last 48 hours, and the lowest it got was 27. The world held as many as 8,463 entities, including buildings, deployables and everything else. Memory use peaked at 1,928 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does Test Server use?
On Linux, Test Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Test Server use?
From Test Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 65.109.111.251:30115.
Wipe days
What schedule does Test Server follow for wipes?
No wipe schedule here: Test Server swaps in a new world every few hours, and none of those swaps is a wipe.
How to join
How can I connect to Test Server?
Join by entering client.connect 65.109.111.251:30115 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.