RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

RustysTrombone

65.130.217.123:28015 checked 1d ago

pve
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,948
top 72%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123412:0016:0020:0023:0003:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.8 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:35 UTC9d ago 0 – running 0
Sat 26 Sep, 20:11 UTC17d ago 2 halved by day 1 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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44/200
No limit8 · game default
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 52 on average
26/200
No limit8 · game default
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 39 on average
9/200
No limit8 · game default
JP Infinity Connect PvE EA · groups of 8+ · monthly · 32 on average
51/300
Zergmax 30
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 29 on average
42/200
Zergmax 30
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 21 on average
5/100

Quick answers

from the figures on this page

Map and rules

What is the setup on RustysTrombone when it comes to rules and settings?

No gather rate appears in the name RustysTrombone. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on RustysTrombone?

A procedural map, generated by the game, is what RustysTrombone runs.

Population

How full is RustysTrombone?

The server RustysTrombone is currently offline; it was last seen 28 hours ago. Averaged over the last week, the player count is 0.

What is RustysTrombone's ranking?

In the top 72% of ranked servers, RustysTrombone holds #15,948 for player hours over the last seven days.

Server tags

How should you read the tags on RustysTrombone?

The game's server browser reads these tags from RustysTrombone: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^p (PvE): No player-versus-player combat; the environment is the threat. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover RustysTrombone?

These Rust Zerg Life lists include RustysTrombone: Rust community servers for clans and Best Rust PvE servers. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of RustysTrombone?

RustysTrombone is offline at the moment; the last time it was seen was 28 hours ago. Over the last 7 full days, uptime was 33%: 55 hours up out of 168. Rust Zerg Life has been tracking it since 26 September 2026.

What version is RustysTrombone using?

The server RustysTrombone runs Rust network protocol 2634 and build 167398 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find RustysTrombone?

There is no region published by RustysTrombone. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 65.130.217.123:28015.

Wipe days

What can you expect on wipe day on RustysTrombone?

The average peak for its recent wipes was 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.

What schedule does RustysTrombone follow for wipes?

So few of RustysTrombone's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 9 days 21 hours ago.

Connect

What steps do I take to join RustysTrombone?

Join by entering client.connect 65.130.217.123:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build It runs build 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.