RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

A Rust Server

66.163.118.215:7029 checked 11m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#14,386
top 65%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

025507510013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:30 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 389 on average
480/475
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 326 on average
271/275
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 323 on average
133/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 309 on average
331/300
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
63/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 265 on average
242/300

Quick answers

from the figures on this page

Map and rules

What is the setup on A Rust Server when it comes to rules and settings?

No gather rate appears in the name A Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on A Rust Server?

A procedural map, size 3,000 with seed 11984, generated by the game, is what A Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is A Rust Server?

A Rust Server has 0 of its 40 slots filled right now. The seven-day average is 0 players, with a peak of 1. In the last two days, the peak hour was 02:00 UTC, with an average of 1 players.

What position does A Rust Server hold in the server rankings?

In the top 65% of ranked servers, A Rust Server holds #14,386 for player hours over the last seven days.

Tags and filters

How should you read the tags on A Rust Server?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover A Rust Server?

The Rust Zerg Life lists that include A Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the uptime and reliability of A Rust Server?

You can join A Rust Server now: it is online. Based on the uptime it reports, the last restart was about 3 days 16 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 21 September 2026.

How well does A Rust Server perform?

Over the past 48 hours, server fps averaged 72 and never dropped below 24. The world held as many as 46,855 entities, including buildings, deployables and everything else. Memory use peaked at 2,426 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is A Rust Server using?

The server A Rust Server runs Rust network protocol 2634 and build 167398 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of A Rust Server?

From A Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 66.163.118.215:7029.

Wipe schedule

What can you expect on wipe day on A Rust Server?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does A Rust Server follow for wipes?

So few of A Rust Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 3 days 18 hours ago.

Connect

What steps do I take to join A Rust Server?

Join by entering client.connect 66.163.118.215:7029 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players It holds 40 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build Build number: 167398.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.