Local Test Server
66.177.133.239:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Local Test Server run?
There is no gather rate in the name Local Test Server. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Player count
What is the population like on Local Test Server?
Last seen 26 days 13 hours ago, Local Test Server is offline at the moment.
What is Local Test Server's ranking?
In the top – of ranked servers, Local Test Server holds #14,038 for player hours over the last seven days.
Lists and tags
How should you read the tags on Local Test Server?
For the game's server browser, Local Test Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Local Test Server appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Local Test Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
How reliable is Local Test Server, and is it up?
Currently offline, Local Test Server was last seen 26 days 13 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 17 September 2026.
What version is Local Test Server using?
Rust network protocol 2633 and build 164530 is what Local Test Server runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Local Test Server?
From Local Test Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 66.177.133.239:28015.
Wipe days
What schedule does Local Test Server follow for wipes?
With so few wipes on record for Local Test Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 26 days 13 hours ago.
How to join
How can I connect to Local Test Server?
You can join by opening the console with F1 and typing client.connect 66.177.133.239:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.