RustScape Local Test
66.242.218.24:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:49 UTC13h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on RustScape Local Test when it comes to rules and settings?
There is no gather rate in the name RustScape Local Test. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Server population
What is the population like on RustScape Local Test?
Last seen 13 hours ago, RustScape Local Test is offline at the moment. The average player count for the last seven days is 0.
Where does RustScape Local Test sit in the rankings?
In the top 72% of ranked servers, RustScape Local Test holds #15,867 for player hours over the last seven days.
Tags and filters
What do RustScape Local Test's tags indicate?
For the game's server browser, RustScape Local Test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): It holds 2 players; ts8 (Group limit): This uses the standard team limit of 8; v2635 (Protocol): Protocol 2635—only players on that version can get in; cs168018 (Build): Build number: 168018; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does RustScape Local Test appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include RustScape Local Test are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server info
How reliable is RustScape Local Test, and is it up?
No sign of RustScape Local Test at present: it was last seen 13 hours ago. The first time Rust Zerg Life saw it was on 14 October 2026.
What version is RustScape Local Test using?
The server RustScape Local Test runs Rust network protocol 2635 and build 168018 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of RustScape Local Test?
There is no region published by RustScape Local Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 66.242.218.24:28015.
Wipe schedule
When does RustScape Local Test wipe?
With so few wipes on record for RustScape Local Test, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 13 hours ago is when its present world was created.
Join the server
What is the process to join RustScape Local Test?
Join by entering client.connect 66.242.218.24:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168018,ts8
Game
gmrust
mp2
ts8
v2635
cs168018
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.