Funne Duckdo
NA 66.51.96.75:28005 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Funne Duckdo?
No gather rate appears in the name Funne Duckdo. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
What is the map on Funne Duckdo?
The game generates the procedural map of size 3,500 on Funne Duckdo with seed 471471404. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
How many players are on Funne Duckdo?
Funne Duckdo has 0 of its 50 slots filled right now. Averaging 0 players over seven days, it peaked at 1.
What position does Funne Duckdo hold in the server rankings?
For player hours in the last week, Funne Duckdo ranks #9,977 overall and #1,302 in North America, placing it in the top 45% of ranked servers.
Tags and filters
What do Funne Duckdo's tags indicate?
The game's server browser reads these tags from Funne Duckdo: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): North America is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Funne Duckdo?
These Rust Zerg Life lists include Funne Duckdo: Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
How reliable is Funne Duckdo, and is it up?
Right now, Funne Duckdo is online. It reports an uptime that puts the last restart at roughly 6 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
What is the performance like on Funne Duckdo?
It averaged 50 server fps over the last 48 hours, and the lowest it got was 5. The world held as many as 64,490 entities, including buildings, deployables and everything else. Memory use peaked at 2,816 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is Funne Duckdo on?
The server Funne Duckdo runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Funne Duckdo?
The NA tag is what Funne Duckdo uses to list itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 66.51.96.75:28005.
Wipe cycle
What can you expect on wipe day on Funne Duckdo?
Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 6 hours after the wipe, the crowd hit its peak.
When does Funne Duckdo wipe?
Its only wipe is the monthly force wipe for Funne Duckdo. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 12 days 20 hours ago is when its present world was created. The tags carry a monthly wipe schedule.
How to join
What steps do I take to join Funne Duckdo?
Enter client.connect 66.51.96.75:28005 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.