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Deployment dossierOnline

ricksserver

EU 66.51.97.59:28035 checked 11m ago

monthly wipes
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,961
top 71% · #2515 in EU
Last wipe16d ago
monthly schedule
Next wipe · H-hour22d 12h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

usual gap3.6 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak4
players, last three wipes
crowd held0%
else halves by day 1

Coming wipes

22d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 27 SepSat 26 SepSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 15:58 UTC16d ago 3 – running 0
Sat 26 Sep, 14:40 UTC17d ago 5 – 1.1 days 0
Sun 20 Sep, 23:25 UTC23d ago 5 halved by day 1 5.6 days 0
Sat 19 Sep, 02:34 UTC25d ago 5 – 1.9 days 0
Sun 13 Sep, 17:34 UTC30d ago 4 halved by day 1 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on ricksserver when it comes to rules and settings?

There is no gather rate in the name ricksserver. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on ricksserver?

A procedural map, size 2,000 with seed 525252, generated by the game, is what ricksserver runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is ricksserver?

ricksserver has 0 of its 50 slots filled right now. Its seven-day average stands at 0 players.

What is ricksserver's ranking?

With a global rank of #15,961 for player hours over the last week, ricksserver is #2,515 in Europe and in the top 71% of ranked servers.

Tags and filters

How should you read the tags on ricksserver?

What the game's server browser gets from ricksserver is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; EU (Europe): Europe is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does ricksserver appear in Rust Zerg Life lists?

These Rust Zerg Life lists include ricksserver: EU Rust servers for clans and Rust community servers for clans. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Server info

Is ricksserver currently online and stable?

Right now, ricksserver is online. It reports an uptime that puts the last restart at roughly 16 days 6 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

How well does ricksserver perform?

Over the past 48 hours, server fps averaged 60 and never dropped below 51. The world held as many as 15,384 entities, including buildings, deployables and everything else. Memory use peaked at 2,568 MB. What players experience as lag comes from low fps and a rising entity count.

What version is ricksserver using?

On Linux, ricksserver runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find ricksserver?

The EU tag is what ricksserver uses to list itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 66.51.97.59:28035.

Wipe days

What can you expect on wipe day on ricksserver?

Across its recent wipes, the busiest times averaged 4 players. The crowd on the latest wipe peaked 1 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.

When does ricksserver wipe?

Its only wipe is the monthly force wipe for ricksserver. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 16 days 8 hours ago is when its present world was created. Monthly wipes are listed in its tags.

Join the server

What is the process to join ricksserver?

You can join by opening the console with F1 and typing client.connect 66.51.97.59:28035. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,EU,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Region

EU
Europe Europe is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.