Test
EU 66.51.97.64:28015 checked 16m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 18:08 UTC, in 1d 17h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Test when it comes to rules and settings?
No gather rate appears in the name Test. Up to 8 players can group, which is the game's default. pve is its mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on Test?
A procedural map, size 3,500 with seed 942019, generated by the game, is what Test runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
What is the population like on Test?
Test has 0 of its 50 slots filled right now. Averaged over the last week, the player count is 0.
What is Test's ranking?
For player hours in the last week, Test ranks #15,977 overall and #2,522 in Europe, placing it in the top 71% of ranked servers.
Tags and filters
How should you read the tags on Test?
For the game's server browser, Test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): The server browser puts it in Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Test?
The Rust Zerg Life lists that include Test are EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server info
Is Test currently online and stable?
Test is up and running as you read this. Based on the uptime it reports, the last restart was about 2 days 18 hours ago. Across the last 7 full days, 144 of 168 hours were online, which is 86%. The first time Rust Zerg Life saw it was on 17 September 2026.
Is Test smooth to play on?
Over the past 48 hours, server fps averaged 60 and never dropped below 56. It reached a maximum of 70,451 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,093 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does Test use?
Rust network protocol 2634 and build 167398 is what Test runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Test?
In Europe, Test lists itself with its EU tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 66.51.97.64:28015.
Wipe days
What can you expect on wipe day on Test?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 37 hours after the wipe, the crowd hit its peak.
What schedule does Test follow for wipes?
Its tag guides the prediction, as Test's wipe record is too sparse to confirm the schedule. On Thursday 15 October at 18:08 UTC its next wipe is expected. 12 days 6 hours ago is when its present world was created. A wipe every two weeks is published in its tags.
Join the server
What is the process to join Test?
Join by entering client.connect 66.51.97.64:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,^b,EU,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
