Test Server
NA 66.51.98.52:28005 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:22 UTC11d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:03 UTC FW12d ago | 1 | – | 1.3 days | 0 |
| Wed 30 Sep, 20:43 UTC13d ago | 1 | – | 0.9 days | 1 |
| Wed 30 Sep, 10:31 UTC14d ago | 1 | – | 0.4 days | 1 |
| Mon 28 Sep, 17:22 UTC15d ago | 1 | – | 1.7 days | 0 |
| Mon 28 Sep, 08:14 UTC16d ago | 1 | – | 0.4 days | 0 |
| Sun 27 Sep, 07:08 UTC17d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 20:08 UTC18d ago | 1 | – | 1.5 days | 0 |
| Fri 25 Sep, 10:09 UTC19d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Test Server run?
There is no gather rate in the name Test Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on Test Server?
Size 3,000, seed 1, generated by the game: the procedural map on Test Server. Same size and seed, same map: RustMaps shows it from this page.
Player count
How full is Test Server?
At present, Test Server is offline and its last appearance was 4 hours ago. Its weekly average is 1 players and its highest point was 1. In the last two days, the peak hour was 05:00 UTC, with an average of 1 players.
What position does Test Server hold in the server rankings?
With a global rank of #10,539 for player hours over the last week, Test Server is #1,326 in North America and in the top 47% of ranked servers.
Server tags
What do Test Server's tags indicate?
What the game's server browser gets from Test Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): In the server browser this one sits under North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Test Server?
Modded Rust servers for clans and zergs and North American Rust servers: that is where you will find Test Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
Is Test Server currently online and stable?
No sign of Test Server at present: it was last seen 4 hours ago. Based on the uptime it reports, the last restart was about 35 minutes ago. Over the last 7 full days, uptime was 1%: 2 hours up out of 168. Its first appearance in Rust Zerg Life records is 24 September 2026.
What is the performance like on Test Server?
It averaged 60 server fps over the last 48 hours, and the lowest it got was 60. The world held as many as 48,222 entities, including buildings, deployables and everything else. At its highest, memory usage hit 1,693 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is Test Server on?
Rust network protocol 2634 and build 167781 is what Test Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Test Server?
In North America, Test Server lists itself with its NA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 66.51.98.52:28005.
Wipe days
What happens on wipe day on Test Server?
The average peak for its recent wipes was 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.
When does Test Server wipe?
Once a month Test Server wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 11 days 7 hours ago. The tags carry a monthly wipe schedule.
Join the server
What steps do I take to join Test Server?
Enter client.connect 66.51.98.52:28005 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.