We Do Not Eat Our Allies
NA 66.51.98.58:28040 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on We Do Not Eat Our Allies when it comes to rules and settings?
No gather rate appears in the name We Do Not Eat Our Allies. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on We Do Not Eat Our Allies?
A procedural map, size 3,300 with seed 270523416, generated by the game, is what We Do Not Eat Our Allies runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How full is We Do Not Eat Our Allies?
We Do Not Eat Our Allies has 0 of its 50 slots filled right now. Averaging 0 players over seven days, it peaked at 2. In the last two days, the peak hour was 06:00 UTC, with an average of 1 players.
What position does We Do Not Eat Our Allies hold in the server rankings?
For player hours in the last week, We Do Not Eat Our Allies ranks #7,708 overall and #1,176 in North America, placing it in the top 35% of ranked servers.
Server tags
How should you read the tags on We Do Not Eat Our Allies?
What the game's server browser gets from We Do Not Eat Our Allies is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover We Do Not Eat Our Allies?
These Rust Zerg Life lists include We Do Not Eat Our Allies: Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
Is We Do Not Eat Our Allies currently online and stable?
We Do Not Eat Our Allies is up and running as you read this. The uptime figure it gives suggests it restarted around 18 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 1 October 2026.
How well does We Do Not Eat Our Allies perform?
Server fps held an average of 38 for the last 48 hours, with a minimum of 5. It reached a maximum of 63,554 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,302 MB. What players experience as lag comes from low fps and a rising entity count.
What version is We Do Not Eat Our Allies using?
Rust network protocol 2634 and build 167781 is what We Do Not Eat Our Allies runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of We Do Not Eat Our Allies?
With its NA tag, We Do Not Eat Our Allies lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 66.51.98.58:28040.
Wipe schedule
What can you expect on wipe day on We Do Not Eat Our Allies?
The average peak for its recent wipes was 2 players. 12 hours after the latest wipe, the crowd peaked.
When does We Do Not Eat Our Allies wipe?
The force wipe is the only wipe for We Do Not Eat Our Allies, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 12 days 19 hours ago. The tags carry a monthly wipe schedule.
Join the server
What is the process to join We Do Not Eat Our Allies?
You can join by opening the console with F1 and typing client.connect 66.51.98.58:28040. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.