PVE Chill Zone
NA 66.51.98.63:28050 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on PVE Chill Zone?
No gather rate appears in the name PVE Chill Zone. The group cap is 8 players, the default for the game. It runs pve, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is active on PVE Chill Zone?
Size 4,000, seed 1109983704, generated by the game: the procedural map on PVE Chill Zone. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
How many players are on PVE Chill Zone?
Right now, 0 players are on PVE Chill Zone, which has 50 slots. Its weekly average is 0 players and its highest point was 2. The busiest time in the last 48 hours was 22:00 UTC, when it averaged 1 players.
Where does PVE Chill Zone sit in the rankings?
For player hours in the last week, PVE Chill Zone ranks #5,407 overall and #923 in North America, placing it in the top 24% of ranked servers.
Server tags
What do PVE Chill Zone's tags indicate?
For the game's server browser, PVE Chill Zone publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover PVE Chill Zone?
Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers: that is where you will find PVE Chill Zone among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
How reliable is PVE Chill Zone, and is it up?
Right now, PVE Chill Zone is online. It reports an uptime that puts the last restart at roughly 22 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on PVE Chill Zone?
It averaged 58 server fps over the last 48 hours, and the lowest it got was 9. The world held as many as 89,269 entities, including buildings, deployables and everything else. The maximum memory it used was 2,985 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does PVE Chill Zone use?
Rust network protocol 2634 and build 167781 is what PVE Chill Zone runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find PVE Chill Zone?
With its NA tag, PVE Chill Zone lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 66.51.98.63:28050.
Wipe cycle
What happens on wipe day on PVE Chill Zone?
Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak.
What schedule does PVE Chill Zone follow for wipes?
The force wipe is the only wipe for PVE Chill Zone, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world it is running now dates from 12 days 15 hours ago. Its tags publish a wipe schedule of once a month.
Connect
What steps do I take to join PVE Chill Zone?
Enter client.connect 66.51.98.63:28050 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/849qKwXsg.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
