RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Rustmod.cc PVE | Raidable Bases |

NA 66.51.99.45:28025 checked 11m ago

monthly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 1
Rank#15,430
top 69% · #1492 in NA
Last wipe9d ago
monthly schedule
Next wipe · H-hour22d 3h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

usual gap3.9 days
between real wipes
wipe-day peak0
players, last three wipes

Coming wipes

22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:36 UTC9d ago 1 – running 0
Thu 1 Oct, 17:26 UTC FW12d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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51/200
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40/200
Zergmax 14
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 61 on average
37/100
Teams offteams disabled
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 48 on average
33/100
Zergmax 20
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average
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No limit8 · game default
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 26 on average
16/420

Quick answers

from the figures on this page

Server rules

What settings does Rustmod.cc PVE | Raidable Bases | run?

You will not find a gather rate in the name Rustmod.cc PVE | Raidable Bases |. That is the game's default: groups of up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is active on Rustmod.cc PVE | Raidable Bases |?

A procedural map, size 1,000 with seed 55555, generated by the game, is what Rustmod.cc PVE | Raidable Bases | runs. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is Rustmod.cc PVE | Raidable Bases |?

Rustmod.cc PVE | Raidable Bases | has 0 of its 50 slots filled right now. The seven-day average is 0 players, with a peak of 1.

Where does Rustmod.cc PVE | Raidable Bases | sit in the rankings?

For player hours in the last week, Rustmod.cc PVE | Raidable Bases | ranks #15,430 overall and #1,492 in North America, placing it in the top 69% of ranked servers.

Server tags

What is the meaning of the tags on Rustmod.cc PVE | Raidable Bases |?

The game's server browser reads these tags from Rustmod.cc PVE | Raidable Bases |: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Rustmod.cc PVE | Raidable Bases | appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Rustmod.cc PVE | Raidable Bases |: Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of Rustmod.cc PVE | Raidable Bases |?

Rustmod.cc PVE | Raidable Bases | is up and running as you read this. The uptime figure it gives suggests it restarted around 44 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

How well does Rustmod.cc PVE | Raidable Bases | perform?

It averaged 120 server fps over the last 48 hours, and the lowest it got was 116. It reached a maximum of 3,075 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,346 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is Rustmod.cc PVE | Raidable Bases | on?

Rust network protocol 2634 and build 167584 is what Rustmod.cc PVE | Raidable Bases | runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Rustmod.cc PVE | Raidable Bases | use?

With its NA tag, Rustmod.cc PVE | Raidable Bases | lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 66.51.99.45:28025.

Wipe days

What happens on wipe day on Rustmod.cc PVE | Raidable Bases |?

At their busiest, its recent wipes drew an average of 0 players. 7 hours after the latest wipe, the crowd peaked.

When does Rustmod.cc PVE | Raidable Bases | wipe?

Its only wipe is the monthly force wipe for Rustmod.cc PVE | Raidable Bases |. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 9 days ago is when its present world was created. Its tags publish a wipe schedule of once a month.

Connect

How can I connect to Rustmod.cc PVE | Raidable Bases |?

Join by entering client.connect 66.51.99.45:28025 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rustmod.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.