RUST ZERG LIFEClan war room · live
Zergmax 20
Deployment dossierOnline

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

NA 66.51.99.62:28040 checked 11m ago

monthly wipes moddedoxidepve
Deploy
Zerg meter2%light
1/50 troops
7-day average0
peak 2
Rank#4,981
top 22% · #880 in NA
Last wipe7d ago
monthly schedule
Next wipe · H-hour22d 1h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5218:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 22% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence

usual gap5.1 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC7d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW12d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 64 on average
48/200
No limit8 · game default
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 61 on average
48/200
Zergmax 14
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 61 on average
53/100
Teams offteams disabled
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 47 on average
31/100
Zergmax 20
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average
25/150
No limit8 · game default
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 26 on average
16/420

Quick answers

from the figures on this page

Rules and settings

What settings does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?

You will not find a gather rate in the name CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. 20 players is the most a group can hold. roleplay is its mode, roleplay rules, jobs and towns. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

A procedural map, size 4,096 with seed 1337, generated by the game, is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Server population

What is the population like on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING has 1 of its 50 slots filled right now. Its weekly average is 0 players and its highest point was 2. The busiest time in the last 48 hours was 19:00 UTC, when it averaged 1 players.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit in the rankings?

With a global rank of #4,981 for player hours over the last week, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is #880 in North America and in the top 22% of ranked servers.

Tags and filters

How should you read the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

For the game's server browser, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts20 (Group limit): The maximum team size is 20; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^r (Roleplay): It's a roleplay server; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING are Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust server list for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

How reliable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, and is it up?

You can join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING now: it is online. The uptime figure it gives suggests it restarted around 8 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 1 October 2026.

Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING smooth to play on?

Over the past 48 hours, server fps averaged 20 and never dropped below 5. It reached a maximum of 70,525 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,829 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on?

The server CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING use?

The NA tag is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses to list itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 66.51.99.62:28040.

Wipe schedule

What happens on wipe day on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The average peak for its recent wipes was 2 players. On the latest wipe, 6 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe, and on what days?

The force wipe is the only wipe for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 7 days 21 hours ago is when its present world was created. The tags carry a monthly wipe schedule.

Join the server

What is the process to join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Enter client.connect 66.51.99.62:28040 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/esCaNaG6kf.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts20
Group limit The maximum team size is 20.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America In the server browser this one sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.